A C D E F G I L M N O P R S T U W Y

M

main(String[]) - Static method in class GameLogin
 
main(String[]) - Static method in class OthelloServer
This starts execution of the TicTacToeServer application by running the server and listening for connecting clients.
modifyScore() - Method in class GameServer
Compares the winner of the game with the player's playerNumber, then modifies the stats of the player.
modifyScore() - Method in class OthelloServer
Compares the winner of the game with the playerNumber.
MOVE - Static variable in class GameNetworkObject
Protocol message type that the client would use to send a move to the server.

A C D E F G I L M N O P R S T U W Y