A C D E F G I L M N O P R S T U W Y

C

changePass(String) - Method in class PlayerProfile
Change the password of the current player.
checkAvailability() - Method in class OthelloBoard
Examines the board for a given player and checks if there are any available moves to make for that player
chooseCell(int, int, int) - Method in class GameBoard
Method to allow a player to select a cell.
chooseCell(int, int, int) - Method in class OthelloBoard
Method to allow a player to select a cell.
clone() - Method in class OthelloBoard
Method for making a duplicate of the current configuration of the board
clone() - Method in class PlayerProfile
 
COLOR - Static variable in class GameNetworkObject
Protocol message type that the server sends to clients indicating their color
connect() - Method in class GameClient
This method connects to the GameServer and sets up all I/O streams to send and get information.
createProfile() - Method in class GameServer
Creates a user profile so the user can now have access to the server and play 2player games

A C D E F G I L M N O P R S T U W Y