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changePass(String)
- Method in class
PlayerProfile
Change the password of the current player.
checkAvailability()
- Method in class
OthelloBoard
Examines the board for a given player and checks if there are any available moves to make for that player
chooseCell(int, int, int)
- Method in class
GameBoard
Method to allow a player to select a cell.
chooseCell(int, int, int)
- Method in class
OthelloBoard
Method to allow a player to select a cell.
clone()
- Method in class
OthelloBoard
Method for making a duplicate of the current configuration of the board
clone()
- Method in class
PlayerProfile
COLOR
- Static variable in class
GameNetworkObject
Protocol message type that the server sends to clients indicating their color
connect()
- Method in class
GameClient
This method connects to the GameServer and sets up all I/O streams to send and get information.
createProfile()
- Method in class
GameServer
Creates a user profile so the user can now have access to the server and play 2player games
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