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- Total Annihilation
- Half-Life
- Morrowind
   
  1. Black Mesa Research Facility
2. Anomalous Materials
3. Unforeseen Consequences
4. Office Complex
5. "We've Got Hostiles"
6. Blast Pit
7. Power Up
8. On a Rail
9. Apprehension
10. Residue Processing
11. Questionable Ethics
12. Surface Tension

-Beyond the door, several soldiers will be waiting. They're surrounded by a number of explosive canisters, so some well-placed shots will make your work much easier. Once the area is clear, search the bodies and pick up the first aid kits scattered about. Continue on into the rock opening. Don't be hasty running into the next area. An Apache is circling overhead. Wait until it makes a pass, then run toward the dam and jump in the water to the right. Watch out for the Ichthyosaur swimming around. If it gets too close, take it out with the Crossbow.

-Swim over to the ladder and climb up. In the control room at the top, push the button labeled "turbine control." Jump back into the water. Swim down to the valve at the base of the dam. Turn it to open the grate and swim in. You'll emerge on the other side. There's an HEV power canister on a rock to the left, but be careful to avoid the Apache's fire as you grab it. Stay submerged while the Apache is overhead, and keep swimming toward the ladder on the far end. When the sky is clear, climb up and enter one of the two pipe openings.

-Run through the pipe and over to the ladder on the wall. Climb up. Follow the ledge around to the second ladder and climb up to the clearing. You'll see a sign that says "high voltage" next to a fence. Immediately to the left is a small passage through the rocks. Go through. You'll see a sign reading "storm drain hatch." Follow the area to a small alcove in the rocks. Numerous soldiers will chase you, so take them out from the safety of the alcove. After the soldiers are gone, wait for the Apache to pass, then run out. There's a small cement building nearby. Enter it and turn the valve. Follow the wall to the right back to the passage through the rocks.

-Continue following the wall until you come to another opening. Go through. You'll see a Tentacle coming out of the sand, surrounded by items. Beware of the burrowed Headcrabs. Throw a Grenade to get the Tentacle out of the way, then run over and pick up the stuff. Run behind the large rock on the hill and through the small passage behind it. You emerge in a minefield. Follow the wall to the left until you come to a tent. Shoot the ground in front of the tent to detonate any mines, then continue following the wall. When you come to the storm drain, jump over the fence and climb down.

-Be careful when emerging from the drain. It's a long way down. Edge your way out, taking out the turret to your right. Use the sniper mode on the Crossbow to take out the soldier on the level below the turret. Then slowly move toward the right of the ledge you're on. There's a soldier directly below you. Kill him, then drop to the small ledge. Follow the ledge around the pipe, and take out the soldier waiting in the alcove.

-Now you need to slide down the pipe and land on the outcropping below. You may want to kill the soldiers waiting down there first. Follow the metal walkway to the right, and jump across the wooden bridge to get the HEV power canister (don't walk across the bridge - it isn't very sturdy).

-Walk back to the pipe and continue along the rock ledge. You'll come to some large metal doors with a single soldier guarding them. Kill him, then go through the doors. Inside, you'll find the RPG. An old friend will show up again, but now you can deal with him. Run out into the cave and wait for the Apache to appear. Aim the RPG at the helicopter, then fire at will. Remember, you must keep the laser sight on your target to score a hit. Two or so rockets should take down the helicopter. Once it's gone, search the crates and continue along the ledge.

-Climb up the ladder to the next ledge. You'll need to walk up a rock ramp and jump on some small ledges. It's quite tricky, but it helps if you're walking (not running) along the edge so you can make more precise movements. Climb up the second ladder and walk along the ledge to the storm drain. Be prepared for the Headcrab that will jump out. Climb into the drain.

-Follow the drain until you come to an intersection. This next part is tricky no matter what you do, but here's a good tactic. Follow the drain passage to the left. When you get to the ladder at the end, climb up so that you're just peaking over the top of the drain. Use the sniper mode on the Crossbow to take out the soldiers, one by one.

-Climb out of the drain and into the soldiers' camp. Watch the tank; it will be trying to hit you. It's slow, giving you time to run up close and around the back. Another soldier will be waiting for you in the storage bay. Kill him, then search the crates and use the health dispenser. Run over and activate the door in front of the tank, then hurry through before it gets a chance to fire.

-There's another tank waiting in the next area. Use the crates to block its fire and make your way down behind it. Jump through the hole in the wall to find a supply tent guarded by two soldiers. You'll find ammo, health, and HEV power in the crates. Climb up the hill, back through the hole, and run down through the door at the bottom of the path.

-An alien transport will drop a grunt and a slave in your path. Kill them both. Walk around to the right side of the building and jump onto the fallen girder and over the blue laser. Walk around the path, avoiding the falling debris. Walk down the steps and jump over the two blue lasers in the alley. As you emerge, be careful of the large turret on the wall to the right. Use an explosive to take it out (the Grenade launcher works fine). Walk past the dying guard. There's a small minefield ahead, so use the Glock to clear a path. Around the corner, there's another turret on the wall. Get rid of it with an explosive. Climb under the barbed wire and make your way to the other side of the yard, avoiding the electricity.

-When you're safely on the far side of the yard, shoot the canisters next to the power supply. This will make it safe to climb up the fallen tower to the roof. Walk along the roof until you find an opening. Drop down to the boxes below and talk to the Scientist. Leave the room. Search the room across the hall for some laser bombs. In the hallway, use the boxes to jump over the lasers. Push the first box just up to the first laser and jump up and over. Push the second to the base of the stairs and do the same. Do not set any of the lasers off - it will cause a fatal chain reaction.

-Open the metal door to the left. Jump up the boxes and into the room below. Crawl through the gap in the box stack. Find the crate labeled "fragile," blocking two beams. Break a passage through it. Shoot the Headcrabs on the other side quickly; they have a nasty habit of jumping through the beams. Walk over to the elevator and destroy the large crate. Now walk up the stairs near the red light, crawling under the laser blocking your way.

-At the top, kill the Headcrab and jump over the beam. Activate the elevator and get on. You need to jump from here to the elevator below. Good luck. When you make it safely, activate the elevator and head down.

-Pick up the Hornet Gun at the bottom of the elevator. Search the crates, where you'll find a wide variety of ammo. A guard will come screaming down the corridor, followed by some soldiers. Be careful where you shoot - there are explosives everywhere. It may be a good time to try out that new gun - just aim in your target's general direction and shoot. No ammo needed.

-Follow the corridor around until you see a truck next to a ramp. Don't run up yet - and alien transport will drop some grunts. Not to worry, though, a subsequent bombing run will take them out. Wait until they're gone and run up. Immediately head up the ramp to your right. Search the crates, and be prepared to run for it. Run along the wall toward the armored vehicle, zigzagging to avoid its fire. Kill the soldiers on the way. Quickly run into the alley behind the building. There's a turret on the wall at the entrance to the alley. Get rid of it with an explosive. Enter the building and kill the two waiting soldiers.

-Head up the stairs and talk to the security guard. Get him to open the supply closet. Take everything, then walk over to the window. Jump to the ledge and follow it around the building to the right. Get on the power cabinet, and then jump to the cabinet across the way. Jump to the fire escape and climb up to the roof. Look down into the courtyard. You'll need to make it to the door on the opposite side. First, deal with the soldiers on the ground. Then walk down the small ledge next to the wooden plank leading down. Jump to the platform on the right, then jump across to the doorway.

-You'll emerge in a large landing area. Quickly run and hide in the small room to your right. Watch the soldiers and the grunts fight, then kill the survivors. Run into the hangar and down the walkway. Kill the grunt in the hallway and open the doors back into the alley. Go find the guard in the building (the one who opened the supply room for you), and get him to follow you to the security door near the hangar.

-More soldiers will be dropped in, so be careful. When the guard opens the door, run in. There's health and HEV power dispensers inside. Search the crates, then get up to the big gun. Fire the gun at any remaining soldiers, then at the huge doors in the landing area. Take out the grunts that emerge and get to the doors.

-Round the corner and use the big gun to take out the slaves as they teleport in. When the coast is clear, run up and step on the big, organic trampoline in the middle of the courtyard. It will throw you up to the level above. Soldiers and aliens are fighting below. Wait until one side loses, then drop down and kill the survivors. Search the crates, and then break the grate on the duct and climb in. Be prepared to kill a few Snarks as you climb up. Continue up the duct. When you reach the next grate, break it, but back up. Some guards will begin shooting at the duct. Wait until they're done, then toss some Snarks down into the garage. Once the soldiers are gone, drop down yourself.

-Open the door on the far side of the garage. Back up when you see the Grenades coming - there's no exiting that way. When the wall is blown open, use the controls to lower the car elevator. Use the controls again, then jump on the elevator as it starts to rise (don't forget to use the health dispenser, as you'll probably need it at this point). Jump through the hole and kill the soldiers.

-Grab the big gun and blow open the door. Use it to take out the Alien Grunts who come streaming out as well. Around the next corner, more soldiers are fighting aliens. Let them do most of the work. Kill the stragglers, then climb down and search the bodies. Go through the remains of the door in the corner to find a supply room filled with ammo and HEV power canisters. Climb up and jump the gap in the catwalk. Kill the Alien Slave waiting beyond. Head into the hallway. There's a health dispenser to your left. Go down the hallway. An Alien Grunt will throw a soldier through the wall. Kill him and move on.

-Around the corner you'll come upon more fighting. Drop down the crates and clear out the area. Walk to the organic trampoline, which will throw you to the roof across the way. Break the grate on the roof and drop down into the water. Climb into the pipe and start heading forward. When the soldier throws in the bomb, move back quickly into the water. When it explodes, go to the end of the pipe and exit. Fight the soldier, and then move into the next room, where a soldier is fighting some Headcrabs. If you need some health, drop to the floor and use the dispenser - otherwise, jump to the pipe at the end of the catwalk and turn the valve. Enter the pipe, climb the ladder, and follow the pipe around. Drop down to the staircase and kill the soldier. Go up the stairs and get the guard to follow you.

-Down the stairs is a room with a security door, a soldier, and a health dispenser. The guard will open the door. Back outside, you'll see a grunt on the roof and a slave. Kill the slave and use the sniper mode on the Crossbow to kill the grunt. Make sure the guard is still following you. Run right to the control booth, and the guard will open the door.

-Inside the parking garage, a Gargantua is killing soldiers. Run up the ramp to avoid the same fate. Use the trampoline to get up to the wall, then run to the second tower with the air strike map. Use the controls to mark the area of the wall with the gate on it. Use the left control to adjust the horizontal plane on the map and the right to adjust the vertical. When the monster begins breaking through the gate, call in the air strike by pushing the middle button. You'll need to mark three more targets on the map as well. First, mark the huge steel doors in the corner and call in the strike. Next, clear out an area of the wall to the right of the doors. Finally, call in a strike aimed at the tower just in front of you, which will create a bridge to the doors. Once you've made a path, run across the tower and through the doors.

Next:

13. "Forget about Freeman!"
14. Lambda Core
15. Xen
16. Gonarch's Lair
17. Interloper
18. Nihilanth