Knife and Pistols



SEAL Knife 2000 (SOG Model 37)
Manufacturer: SOG
Cost: free
Shots per Clip: n/a
Max Reserved Ammo: n/a
Secondary: longer, more damaging stab
Caliber: n/a
Class: melee
Rate of Fire: n/a
Damage per stab: primary: 20 for chest, 68 for headshot; secondary: 65 at chest, headshot is a kill
Usage: Stab! Erm, okay so you want to learn how to use a knife.. First of all, i recommend you not to charge at the enemy with your knife. Not only will you get shot, you will die. I really can't recommend you use this weapon under any circumstances, except for fun. The only real circumstance, is if you are in a gun fight and both of you shoot your primary and secondary clips off, AND there's no guns on the ground to pick up. Instead of reloading, you may choose to use your knife. This sometimes happens on pistol rounds. If you're being shot at, strafe, jump, do what it takes to avoid getting shot. Now, if you're crazy and just want to use your combat knife, the enemy must not know you're there. try sneaking up behind the other team. If they're crouching, you can jump on their head, and this will throw some people off, because they would think you're behind them, and instead they have to aim straight up. You can also choose to hide somewhere, let your target run by, then come up behind him. If he hears you and turns around, you die. Otherwise..you can sometimes get 2 secondary stabs in before they react. Of course, good players will have reaction and shoot you before your second one. So, don't even try to knife good players :-0

If you are up against another knifer, I recommend you charge in twice with a secondary stab. If they are strafing left and right a lot, this can be tricky, so you may want to use a 2 or 3 primary first, then he/she will get "stuck" and you can hit 'em with a secondary.



USP (Universal Self-Loading Pistol) Tactical
Manufacturer: Heckler & Koch
Cost: $500
Shots per Clip: 12
Cost for Ammo, Amount: $25, 12
Max Reserved Ammo: 48
Secondary: attach/detech silencer
Caliber: .45 ACP
Class: secondary, handgun
Rate of Fire:
Damage per shot: 31, 16, 12 (without silencer)
Usage: Well, the USP is a pretty good all around handgun. With the USP, I recommend you aim for about neck-level, the recoil will bring your shots to their head. As with all pistols, you probably don't want to duck too much, Especially if your enemies have AKs, cuz you'll just get ripped up. Duck to control the recoil, and aim for head. Use the silencer if you're shooting them and they dont know where you are. Don't use the silencer if they know you're there. If it's pistol round and I'm a ct, I'll usually buy armor or a HE grenade.



Glock 18C Select Fire
Manufacturer: Glock
Cost: $400
Shots per Clip: 20
Cost for Ammo, Amount: $20, 30
Max Reserved Ammo: 120
Secondary: toggle Burst Fire
Caliber: 9mm Parabellum
Class: secondary, handgun
Rate of Fire:
Damage per shot: 14, 8, 9
Usage: This is the worst handgun ever. And it looks bad too. With glock, aim for headshots, nothing else. It's just not worth shooting this thing unless you hit their head. Use burst fire if you're good at close range. If it's pistol round and you're a t, I recommend you buy a better gun or hope you can pick one up.



Desert Eagle
Manufacturer: Magnum Research/Isreali Military Industries
Cost: $650
Shots per Clip: 7
Cost for Ammo, Amount: $40, 7
Max Reserved Ammo: 35
Secondary: n/a
Caliber: .50 Action Express
Class: secondary, handgun
Rate of Fire:
Damage per shot: 54, 39, 26
Usage: This is quite a powerful gun. Headshot kills, and a 2 or 3 shot kill at close range. The ONLY setback of this gun is it's 7 shot clip. Use your shots wisely, make sure you have cover to reload. Oftentimes, I'll shoot up one guy, then I reload and another guy comes from cover and kills me. So make sure you have cover to reload. Teammates make good cover. This is a good secondary weapon for those times you run out of ammo and need to finish someone off.



P228
Manufacturer: SIG Sauer
Cost: $600
Shots per Clip: 13
Cost for Ammo, Amount: $50, 13
Max Reserved Ammo: 53
Secondary: n/a
Caliber: .357 SIG
Class: secondary, handgun
Rate of Fire:
Damage per shot: 18, 12, 10
Usage: Well, I used to think this pistol was good. But after our damage test, I don't think I'll ever use this gun again. The USP beats it easily, plus it has a silencer. All this has is an extra bullet. But if you want to use this, treat it like the USP, just make sure you get the extra shots in for the kill.



Dual 96G Elite Berettas
Manufacturer: Beretta
Cost: $1000
Shots per Clip: 15 (per gun)
Cost for Ammo, Amount: $20, 30
Max Reserved Ammo: 120
Secondary:
Caliber: 9mm
Class: secondary, dual handguns
Rate of Fire:
Damage per shot: 18, 10, 12
Usage: Oooh, wow. Stylish. Well, I'll be blunt with you. The Elite Berettas suck. The main reason is their incredible recoil. If you use these guns, first of all, try not to be trigger happy with them. Yes, you have 30 shots to work with, but each shot means more recoil to deal with, which means inaccuracy. If you aim for their chest, the recoil should send the bullet to their head after 5 shots or so.



Five Seven
Manufacturer: Fabrique Nationale
Cost: $750
Shots per Clip: 20
Cost for Ammo, Amount: $50, 50
Max Reserved Ammo: 100
Secondary: n/a
Caliber: 5.7mm
Class: secondary, handgun
Rate of Fire:
Damage per shot: 17, 13, 7
Usage: Okay, this gun is accurate, and doesn't have a lot of recoil. Aim for headshots only with this baby, cuz they hit. This gun is excellent long distance, because of it's accuracy. So, if you have a short distance gun like a shotgun, you may want to buy this gun. If you're sniping, I recommend a USP or desert eagle.


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Shotguns