See For Yourself...

Maverick (Overview)

From Sketch To Flight

The Ships

Offline Help

See For Yourself...

Re-Texturing
Want to have a look at one of the wire frame models in action? Well now you can! Below is the latest Renari fighter from Maverick all ready for you to play with. Either just watch the animation or stop it (using the button) and drag it around for yourself.

The X, Y, and Z buttons allow you to restrict movement to just one dimension and just like the zoom and Playback Speed controls, just drag the mouse while over them and watch that ship dance to your tune. What do the other controls do? Well why not try them and find out...
A Java enabled browser is required to view this page correctly (and I'd strongly suggest you get one)
And now the techie bit... This is a real time piece of Java code which is a translation of the same Delphi render engine used in our development tools. The speed is terrible compared to the original(about 1/10th) but as a first stab at Java Neil is understandably proud. It's an object based transformation system that allows twin rotation angles and object offsets (used for animation). This data is rotated 3 dimensionally, transformed, projected into a 2D environment, and finally drawn to the screen. Ok so it's not exactly Quake but given the limitations (i.e. NO Java 3d classes) and the need to get the class sizes down, it's not bad at all.


The Parsec Paintbox was created by and is maintained by TheNeil and while all content is checked and updated regularly, the author cannot be held responsible for any broken links, incorrect information. Any software or data downloaded from this site is done so at the user's own risk and the author cannot be held responsible for any damage caused - ŠTheNeil 2001