Campaigns
I have kept a web site for each of the roleplaying campaigns I have run during the last few years. There are two Conspiracy X roleplaying games and (so far) only one using Archon's Noir RPG and a Feng Shui. A classic-era Traveller campaign is on hold due to work committments. The BRP/Elric! campaign is progressing well.
- Madness on the Moors - Cthulhu By Gaslight: A small campaign for Call of Cthulhu set on the Yorkshire Moors of 1884. It's a gothic tale of isolation, mystery and antipathetic nature. The difference between this and other Call of Cthulhu roleplaying is that the characters are insane to begin with. More information as it's played....
- Xanadu - BRP/Elric!: Can a select group of Chinese and Mongol nobles overcome misfortune and supernatural obstacles to build the stately pleasure dome before the Great Kubla Khan visits at the start of summer?
- Across the Spinward Main - Traveller: A group of citizens of Strephon's Imperium deal with their mid-life crises by hiring on to a freighter which tramps from system to system making a profit where it can.On Hold
- 9mm Juliet - Feng Shui: The world of Romeo+Juliet reinterpreted as Japanese manga. Follow the lives of a group of Clan Tokugawa teens as they struggle through issues of love, honour and duty - with plenty of fight scenes, of course!Finished
- Fallen Is Babylon - Conspiracy X: A supernatural killer stalks the street of New York City and the police are powerless to stop the murders. The Archbishop says that it is the role of the church to hunt evil and assembles a team of his own to do the job. Finished
- The Damned Don't Cry - Noir RPG: A firm of private detectives and associates gets caught in the middle of a battle for control of the Los Angeles underworld. Which side do they choose? They must face the consequences of their action. Finished
- Shadows of the Past - Conspiracy X: Two sides of the hidden government deep within the United States battle for control of the alien agenda and whether to conceal or reveal evidence that humanity was genetically engineered by the Greys. Finished
Keep up-to-date with changes and additions to every campaign by joining the monthly Chris Slee Home Page Updates mailing list at Yahoo! Groups. Or be informed of changes immediately with my RSS feed.
The time and effort I spend maintaining the quality and quantity of the these pages is time in which I should be working to support my household. While I don't expect to be paid for supporting my hobby, I'd like to think that if roleplayers find anything presented here useful they are generous enough to throw a buck in the tip jar.
House Rules
I've been roleplaying since 1981 and involved in the convention circuit in Australia since 1988. This is given me some experience that I can pass on to the next generation. When I find that something in a roleplaying game system doesn't work (or just doesn't work for me), I change it. Before the email start pouring in, I want to say that I don't treat any of this as gospel. The rules as published are fine. The changes I've made are primarily to better suit the style of roleplaying games I run. Your mileage may vary. They can also be downloaded as PDFs for your own use.
- While Call of Cthulhu is great for convention and one-off adventuring, it simply doesn't work for campaign play. I've made some modifications (PDF) to enhance campaign play. It feels like sacrilige even to suggest any changes are required in this most sacred of roleplaying game systems.
- A huge round of applause to Archon Gaming for developing the Noir RPG. It is simply the best treatment of the genre I've ever seen. Too bad they've gone out of business. As close to perfection as this game system is, a few improvements (PDF) are needed to take it that final step.
PDFs For Sale
I write role-playing PDFs for sale through Clockwork Golem Workshops among others. Currently, there's only one but many more are in production and will be released over the coming months. I'll list them here as they are published.
- Serawek: World of Tides - a d20 Space description of a water world full of political intrigue suitable for any space-faring roleplaying campaign.
Characters
Finally, these are some characters for roleplaying campaigns I play in. These show just how twisted (or boring, depending on your point of view) I can be.
- Lennie the Cat - Cat: a little game about little heroes
- The Whistler - Mutants and Masterminds Second Edition
- 'Dakota' Lone Wolf - Shadowrun Third Edition
- Roland du Bacq - Dangonlance Fifth Age SAGA System
- Joseph Hartmann - Feng Shui / Vampire crossover