Progress


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Section Status

Feature | Final Version | Alpha | Beta
Storyline | 80% | 100% | 80%
Cut-Scene Texts | 25% | 90% | 25%
Cut-Scene Artwork | 0% | 100% | 0%
Cut-Scene Engine 90% | 90% | 90%
Land Battle Engine (Menus) 50% | 90% | 50%
Land Battle Engine (Runtime) 60% | 80% | 60%
Land Battle Graphics 75% | 100% | 90%
Naval Battle Engine (Menus) 0% | 100% | 0%
Naval Battle Engine (Runtime) 0% | 100% | 0%
Naval Battle Graphics 0% | 100% | 0%
Playable Charecters 80% | 100% | 80%
Enemy AI 0% | 100% | 0%
World Concepts 80% | 100% | 80%
World Design 20% | 80% | 20%
World Graphics 75% | 100% | 75%
Music 0% | 100% | 0%
Sound Effects 0% | 100% | 0%
General Graphics 75% | 100% | 75%
General Design 80% | 100% | 80%
General Engine 90% | 90% | 90%
Save/Load | 0% | 100% | 0%
Release | 42% | 96% | 42.5%

Note that 90% means it is ready for Beta testing. 80% means only a few more things are needed before it will be ready for beta testing. The Release progress is the average of the progress of the features being added to each version.

Development Log

All times in the development log are EST, all dates in the development log are in Month.Day.Year format.

10:30PM 2.15.01 | Finished Cave level design.
4:54PM 2.16.01 | Finished Crystal Caverns level design.
8:28PM 2.16.01 | Finished Dark Fortress (Outside) level design
10:09PM 2.16.01 | Finished Dark Fortress (Inside) level design
2:21PM 2.17.01 | Finished Mountains (Foothills) level design
3:24PM 2.17.01 | Created Enemy bios.
9:13AM 2.18.01 | Worked vegetation for Mountains (Village), level design now complete
6:18PM 2.18.01 | Finished Mountains (Cliffs) level design
6:56PM 2.18.01 | Added Night-time palette
12:58PM 2.20.01 | Renamed the hero to 'Shunketsu'
12:20PM 2.24.01 | Finished map code for 'Forest' and 'Mountains (Foothills)'
11:11PM 2.24.01 | Named the slave girl to 'Kokuzia'
7:26AM 2.25.01 | Finished Cut-Scene engine
8:36PM 3.01.01 | Finished World Navigation.
10:54AM 4.04.01 | Fell way behind on updating Development Log. Cut-Scene, World Exploration, Battle Engine, and all other engines for the alpha are very close to finished. World increased in size by 500%. Storyline almost completed.

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