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Jobs Page | ||||||||
Links: Banking Page Equipement Page Information Page Joining Page Main Page Payment Page Powers Page Rental Page Repair Page Rules Page Teams Page Time Zone Conversions Training Page Transports Page Travel Page Weapons Page Zoids and Gundam Shop Battle and Battle Modes Page Message Boards Chat/Battle Room |
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Here are all the jobs that are open to you, the pilot. You can have more than one job, but we recommend starting off with one so you aren't too busy. If you see a job that suits your liking, feel free to email either Dave Soome or Seto Kaiba at bitflyhight@netscape.net m.spinella@att.net |
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- Mechanic- As a mechanic you will be able to charge other pilots to repair their Zoids/Gundams, the price a mechanic must set sould be no less than $1,000. Repairs done by mechanics will include restoring the suit by 70%. You must pay $500 to learn how to repair a zoid and a gundam. - Scrap Dealers- Scrap Dealers will be able to buy materials from the "Junk Shop". Items here will cost significantly less than the shop. Scrap Dealers can then sell stuff for whatever price they will set. You must pay $500 to get a license. ("Junk Shop" page will be put up later) - Mercenaries- Mercenaries will be able to offer their services to anyone who will pay their price, they can set any price. - R and D Scientists- These people will be able to come up with new weapons for zoids and gundam. If Dave and I approve of these ideas then you will be paid depending on the scale of the idea. Small (weapon) ideas pay $2,500. Medium (Equipement/Battle system) ideas pay $5,000. Large (site-altering) ideas pay $10,000. The judges decide the scale of the idea or which category they best fit into. - Transporters- These people will be able to offer their services to people if they dont want to buy their own transport, they will be able to charge $500 per day and 500 per mech carried (zoid or gundam). - - - - - |
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