Type |
Description |
Animal Bonding
| The ability to bond with any animal. |
Anti Healing
| The opposite of healing. A power of every healer. It's very rare to posses this power without healing, or to not posses it with healing. |
Astral Projection
| This ability lets your spirit roam in the astral realm. This can be used to make contact to another elf far away. Astral Projection has a much bigger range than sending. If your spirit is attacked by the Mind Snare, the spirit will be trapped and unable to return to the body. If the spirit is out of the body for too long, the body will die. |
Beastsinger
| Communicates not only with a bond, but with all other animals. Would not likely be a hunter, as a Beastsinger can also feel another animal's pain. |
Black Sending
| This power alows the wilded to use black sending to the fullest. It can be used as a wepon and can tare another elf's mind apart and kill them if wanted to. |
Bone Shaping
| Allows an elf to shape bone. In more advanced versions, an elf may even be able to shape the bone out of an elf's body. |
Blood Shaping
| This allows you to shape your own blood. This power is rare and dangerous as it calls upon the wielders source of life to shape. The user can create a sword from his own blood, prevent blood from flowing from a wound, and handily lift bloodstains in an instant. If a blood shaper uses his/her power too often they will die from blood loss and only a healer can help them then. |
Celtic Magic
| Celtic magick is the ability to meld with another being of the same kind and become one person. They can talk to almost anything and become a very strong warrior. |
Coral Shaping
| A common power among Wavedancers. Allows an elf to shape coral. |
Deciphering
| This power allows the wilder to decipher other languages in any kind of symbole. |
Dream Seeing
| This power allows the wielder to see into the future through their dreams. It can make one go insane if their mind is weak. |
Dream Weaving
| The ability to craft dreams, this power can be used to enter the dreams of others, or inflict hideous nightmares on people, even while their awake. This power is used with caution as weaker minded people can easily become trapped in the dreams or worse yet the nightmares. |
Elementals
| This magic is only seen in very few elves. The elemental elves are a dieing race of elf. An elemental elf is able to shape and control the element they are born of and even be able to become the elemental itself. |
Energy Shaping
| Energy shaping is just that, you shape energy into illusions, or even attacks. Lightning is one the users main sources. |
Farsight
| This power allows you to see farther than others can. |
Finding
| This power allows you to find something or some one. All it requires is to be near some one who knew the object or person, or to have something that was tied to it/them. |
Fire Shaping
| An elf with this power can ignite anything with little effort. And can shape flames. |
Flesh Shaping
| Instead of healing, this power allows healers to change the shape of an elf. This is a very long process, and very painful. The elf must be shaped and healed at the same time. |
Gem Shaping
| This power allows the elf to shape any jewel or precious stone. |
Ghost Walking
| This power allows the elf to walk threw walls. |
Healing
| The ability to heal others. |
Hypnosis
| This power allow an elf to stun an elf or prey for a short while. The victim is prone to suggestions as well. |
Ice Shaping
| The ability to change water into Ice and shape it only when in ice form. An ice shaper can not create water and freez it in order to shape it. |
Light Shaping
| Unlike Energy shaping this power only allows the wilder to form light spheres to light there way threw dark places. |
Long-Range Sending
| The ability to send further than regular sending. |
Levitiation
| The ability to fly or lift other things into the air. |
Mind Manipulation
| This power allows the wilder to manipulate other’s minds. This meaning getting them to do things the wilder wants them to do. Unless reveled to the victim the victim will not know they are being manipulated. |
Magic Sense
| This power allows the wielder to sense other's magic's and what types they are. |
Metal Shaping
| Allows an elf to make alloys, therefore able to make steel. Much like Rock Shaping, only applied to metal. |
Mind Shielding
| This ability allows you to shield black sending or any kind of mental ablity used by another elf. It is ushally used for one self but can be used to protect others minds as well. |
Mind Snare
| Allows an elf to trap another's spirit while in Astral Projection. The victim cannot get away until the elf using Mind Snare lets go. |
Mind Weaving
| The ability to heal or warp the mind. This power is a double-edged sword, it can be used to heal insanity's and mental wounds, or it can be used to cause them as well as control another mind. |
Plant Healing
| The ability to heal plants not shape them. |
Prey Sencing
| The ability to sence game. |
Rock Shaping
| Rock Shaping is much like Tree Shaping with rocks. An elf with this power can sense water in the ground, and bend rocks to their will. |
Song Shaping
| This power allows you to create music from the air. What you feel on the inside can be turned into music for all those to hear. |
Shadow Shaping
| At low levels shadow shaping is only useful for illusion tricks, but at high levels you can make the shadows more solid and they may attack or even smother some one. Shadows are very cold. This power is not well loved as it is seen as dark and murderous. |
Shape Shifting
| This power allows you to become another being weather it is an animal or another two leger. There is one down side to this magic. If you stay in that form for to long you lose who you really are and might not beable to return to your normal form. |
Shielding
| The ability to make a shield of magic, repelling things like attacks and elements. |
Strong Sending
| The ability to make your sendings strong with feeling. Those who get a sending when the welder uses this gets over welmed with emotions the welder is sending. |
Tree Shaping
| This power makes plants bend to your will. Tree shaping can allow an elf make a seed sprout, or revive a dead plant, with adequate water supply. Tree Shaping applies to all plants. |
Water Shaping
| Allows an elf to control a stream of water in a certain direction. This dose not include rain unless it is already on the ground. |
Web Weaving
| This power allows the wielder to create spider-like webbing. This webbing is not only useful for clothing and netting materials, but is as strong as most types of rope. However creating this webbing takes energy from the user that requires them to eat enormous amounts to regenerate. |
Wind Shaping
| The ability to change the wind and shape it. This is another part of weather control only those with weather control can already do this. With only wind shaping one can only use the wind. |
Sending
| This magic every elf can do unless specified they can't. Elves can do Black Sending to an extent, but Mind Snarers are better at it. Black Sending deals pain. Don't include these in the magic slot when you make a CIS. Unless Black Sending is one of the magic’s you choose and you specifically choose Black sending. Only two elves per magic. If there is a magic with more than two elves occupying the spaces, then that means Tiffeny and Tashi were idiots and didn't look at the magics page before they approved an elf. ANY OTHER MAGICS MUST BE PASSED BY US!!! |