Flying Cross Chop: D + HP
Flash Chop: D, DF, F + any punch (EX)
Air-Knee Smash: F, D, DF + any kick (EX)
Air Stomp: charge D, U + kick (EX)
Slashing Elbow: charge B, F + any kick (EX)
Power Bomb: D, DB, B + any punch
Hyper Bomb: 360 motion + any punch
Boomerang Raid: D, DF, F, D, DF, F + any punch
Stun Gun Headbutt: D, DF, F, D, DF, F + any punch
[Top]
Hadouken: D, DF, F + any punch (EX)
Shoryuken: F, DF, F + any punch (EX)
Tatsumakisenpuukyaku: D, DB, B + any punch (EX)
Joudan Sokutou Geri: B, DB, D, DF, F + any kick (EX)
Shinkuu Hadouken: D, DF, F, D, DF, F + any punch
Shin Shoryuken: D, DF, F, D, DF, F + any punch
Denjin Hadouken: D, DF, F, D, DF, F + any punch
[Top]
Hadouken: D, DF, F + any punch (EX)
Shoryuken: F, DF, F + any punch (EX)
Tatsumakisenpuukyaku: D, DB, B + any kick (EX)
Shoryu Reppa: D, DF, F, D, DF, F + any punch
Shinryuken: D, DF, F, D, DF, F + any kick (rapidly)
Shippu Jinrai Kyaku: D, DF, F, D, DF, F + any kick (rapidly)
[Top]
Kunai: D, DF, F + any punch (must be in air, EX)
Hien: F, D, DF + any kick (EX)
Tsumuji: D, DB, B + any kick (EX)
Kazekiri: B, D, DB + any kick (EX)
Raida: F, DF, D, DB, B + any punch
Kubiori: D, DF, F + any kick (EX)
Kasumi Suzuka: D, DF, F, D, DF, F + any punch (must be in air)
Yorou Doushi: D, DF, F, D, DF, F + any punch
Hashin Sho: D, DF, F, D, DF, F + any punch
[Top]
Jet Upper: F, D, DF + any punch (EX)
Thunder Bolt: D, DB, B + any punch (EX)
Machine Gun Blow: F, DF, D, DB, B + any kick (EX)
Cross Counter: F, DF, D, DB, B + any punch, any punch (EX)
Punch and Cross: F, DF, D, DB, B, F + any kick (EX)
Ducking Uppercut: B, DB, D, DF, F + any kick, any kick (EX)
Ducking Straight: B, DB, D, DF, F + any kick, any punch (EX)
Fake Ducking: B, DB, D, DF, F + start
Rocket Uppercut: D, DF, F, D, DF, F + any punch
Rolling Thunder: D, DF, F, D, DF, F + any punch
Corkscrew Blow: D, DF, F, D, DF, F + any punch
[Top]
Nichirin-Sho: charge B, F + any punch (EX)
Oniyanma: charge D, U + any punch (EX)
Jinchuu-Nobori: D, DF, F + any kick (air, EX)
Niouriki: D, DB, B + any punch
Kishinriki: D, DF, F, D, DF, F + any punch (air)
Yagyou Dama: D, DF, F, D, DF, F + any punch
Tengu Stone: D, DF, F, D, DF, F + any punch
[Top]
Drill Kick: D + any kick (must be in air)
Electric Blast: F, D, DF + any punch (rapidly)
Tornado Hook: B, DB, D, DF, F + any punch (EX)
Rising Cobra: D, DB, B + any kick (EX)
Snake Fang: B, DB, D, DF, F + any kick
Fang Viper: D, DB, B + any punch
Magnetic Storm: D, DF, F, D, DF, F + any punch
Slam Dance: D, DF, F, D, DF, F + any punch
Electric Snake: D, DF, F, D, DF, F + any punch
[Top]
Raigeki Shu: DF or DB + any kick (must be in air)
You Hou: D, DF, F, D, DF, F + any punch
Sourai Rengeki: D, DF, F, D, DF, F + any punch
Genei Jin D, DF, F, D, DF, F + any punch
[Top]
Raigeki Shu: DF or DB + any kick (must be in air)
Tou Rou Zan: D, DF, F + any punch (EX)
Byakko Soushouda: D, DB, B + any punch
Senkyu Tai: D, DF, F + any kick (EX)
Zenpou Tenshin: F, DF, D, DB, B + any kick
Raishin Mahhaken: D, DF, F, D, DF, F + any punch
Tenshin Senkyu Tai: D, DF, F, D, DF, F + any kick
Seiei Enbu: D, DF, F, D, DF, F + any punch
[Top]
Spinning Beat: D, DF, F, D, DF, F + any kick
Brave Dance: D, DF, F, D, DF, F + any kick
Healing: D, DF, F, D, DF, F + any punch
[Top]
Sean Tackle: D, DF, F + any punch (hold or repeat, EX)
Dragon Smash: F, D, DF + any punch, any punch (EX)
Ground Roll: D, DB, B + any punch
Tornado: D, DB, B + any kick (EX)
Ryu Bi Kyaku: D, DF, F + any kick (EX)
Hadou Burst: D, DF, F, D, DF, F + any punch [Top]
Tyrant Punish: D, DF, F, D, DF, F + any punch [Top]
Gigas Breaker: 720 + any punch [Top]
Gou Hadou: D, DF, F + any punch Messatsu Gou Hadou: D, DF, F, D, DF, F + any punch [Top]
Shoryu Cannon: D, DF, F, D, DF, F + any punch
Hyper Tornado: D, DF, F, D, DF, F + any kick
Urien
SPECIAL MOVES
Metallic Sphere: D, DF, F + any punch (EX)
Chariot Tackle: charge B, F + any punch (EX)
Dangerous Headbutt: charge D, U + any punch (EX)
Violent Knee Drop: charge D, U + any kick (EX)
SUPER ARTS
Jupiter Thunder: D, DF, F, D, DF, F + any punch
Aegis Reflector: D, DF, F, D, DF, F + any punch (2 punches: diagonal)
Hugo
SPECIAL MOVES
Giant Pummel Bomb: D, DB, B + any punch (EX)
Moonsault Press: 360 + any punch
Shotdown Backbreaker: F, D, DF + any kick
Monster Lariat: D, DF, F + any kick (EX)
Air Toss: F, DF, D, DB, B + any kick
SUPER ARTS
Megaton Press: D, DF, F, D, DF, F + any kick
Hammer Mountain: D, DF, F, D, DF, F + any punch
Akuma
SPECIAL MOVES
Kuchu Gou Hadouken: D, DF, F + any punch (must be in air)
Shan Kunetsu Hadouken: F, DF, D, DB, B + any punch
Gou Shoryu: F, D, DF + any punch
Tatsumakizankuukyaku: D, DB, B + any kick
Kuchu Tatsumakizankuukyaku: D, DB, B + any punch (must be in air)
Ashura Senkuu: F, DF, F or B, DB, B + all punches or kicks
Tenma Kujinkyaku: D + any kick (at peak of forward jump)
SPECIAL MOVES
Messatsu Gou Shoryu:D, DF, F, D, DF, F + any punch
Messatsu Gou Rasen: D, DF, F, D, DF, F + any kick
Raging Demon: LP, LP, F + LK, HP (MAX Super Bar, will always be available)