Optional Rules Compendium

This is a compilation of "house rules" for the BattleTech gaming system. These rules come from different sources and might not be used by your GM. If your gaming group does not use a GM, then rules can be adopted by general consensus of the players. Please note that some of these rules may conflict with each other; this list is meant to complement existing rules.  This list is based on FASA's BattleTech, not the newer version by FanPro (Classic BattleTech).
Use of the phrase "House Rules" in no way implies that the sequenced garbage played in dance clubs in the early 1990's was even music, let alone any good.


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Actuators* Armour* Critical Spaces* Conventional Aircraft* Damage and Repair* Endo Steel* Ferro Fibrous* Hatchets* Heat Sinks* Misc.* Physical Combat* ProtoMechs* Quads* Weapons and Equipment
Dropships | Warships
VehiMechs | Centaurs | Spiders

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ProtoMechs

The official ProtoMech design rules can now be found in the BattleTech Technical Readout: 3060. They are not included in the BattleTech Master Rules nor the Twilight of the Clans sourcebook.

Tech Level

ProtoMechs are Level III tech and not suitable for tournament play. Although the rules do specifically state that ProtoMechs are Level III, ProtoMechs require Enhanced Imaging, which is Level III tech and not listed in the BattleTech Master Rules.

Main Gun

ProtoMechs designed without a Main Gun do not have the internal structure boxes normally assigned to the Main Gun. Likewise, this location cannot be armored. Damage transfers normally, to the torso.

Sample ProtoMech

Type: Shioki
Weight: 9 Tonnes
Internal Structure 900
Cockpit 500
100 Engine 3000
42 Armour 2100
Streak SRM 2 1000
Streak SRM 2 1000
Ammo Streak (5 salvos) 1000
Ammo Streak (5 salvos) 1000
SRM 2 250
Ammo SRM (5 salvos) 50

To submit a rule for posting, e-mail Koichi (please include "BattleTech" in the subject line)

This list was compiled by Jason Caesar and Koichi Ishitandai

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Copyright © 1997-2006 by Koichi Ishitandai, Kioshi Ishitandai, and Jason Caesar. All rights reserved.

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