Optional Rules Compendium

This is a compilation of "house rules" for the BattleTech gaming system. These rules come from different sources and might not be used by your GM. If your gaming group does not use a GM, then rules can be adopted by general consensus of the players. Please note that some of these rules may conflict with each other; this list is meant to complement existing rules.  This list is based on FASA's BattleTech, not the newer version by FanPro (Classic BattleTech).
Use of the phrase "House Rules" in no way implies that the sequenced garbage played in dance clubs in the early 1990's was even music, let alone any good.


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Actuators* Armour* Critical Spaces* Conventional Aircraft* Damage and Repair* Endo Steel* Ferro Fibrous* Hatchets* Heat Sinks* Misc.* Physical Combat* ProtoMechs* Quads* Weapons and Equipment
Dropships | Warships
VehiMechs | Centaurs | Spiders

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Ferro Fibrous

Critical Spaces

(unofficial)
Battlemechs constructed using Ferro Fibrous armour must spread the Ferro Fibrous critical spaces evenly. For Clan 'mechs, place one Ferro Fibrous critical space in the major areas (torsos, arm, legs). Inner Sphere 'mechs must place 2 Ferro Fibrous critical spaces in each major area (torsos, arm, legs, head). The head may contain a Ferro Fibrous critical space.
(Variation) Inner Sphere units may place only 1 Ferro Fibrous critical space in each leg to make room for jump jets, but the other 2 critical spaces must be placed exactly opposite each other (right or left, torso or arm) This space may not be used for weapons.

Damage

(unofficial)
Critical hits to Ferro Fibrous locations can cause additional damage. Re-roll future critical hits to this slot, as per damaged equipment.
SYSTEM I: Roll 1d6 damage and apply to armout only (not internal structure as it is a critical hit to the armour). Excess damage transfers (per transfer diagram) to next armour location.
SYSTEM II: Apply 1 point of damage to armour and re-roll critical hit location.

Maximums

(unofficial)
Since Ferro Fibrous Armour is lighter and occupies the space inside 'mechs, the 'mech should be able to support more that the total "point" value allowed by internal sturcture. The BattleMech may mount the same tonnage of Ferro Fibrous Armour as it could conventional armour.

Patchwork Armour


see Armour


see also Armour


To submit a rule for posting, e-mail Koichi (please include "BattleTech" in the subject line)

This list was compiled by Jason Caesar and Koichi Ishitandai

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Copyright © 1997-2006 by Koichi Ishitandai, Kioshi Ishitandai, and Jason Caesar. All rights reserved.

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