Optional Rules Compendium
This is a compilation of "house
rules" for the BattleTech gaming system. These rules come
from different sources and might not be used by your GM. If your
gaming group does not use a GM, then rules can be adopted by
general consensus of the players. Please note that some of these
rules may conflict with each other; this list is meant to
complement existing rules. This list is based on FASA's BattleTech, not
the newer version by FanPro (Classic BattleTech).
Use of the phrase "House Rules" in no
way implies that the sequenced garbage played in dance clubs
in the early 1990's was even music, let alone any good.

Actuators* Armour* Critical
Spaces* Conventional Aircraft* Damage and Repair* Endo
Steel* Ferro Fibrous* Hatchets* Heat
Sinks* Misc.* Physical Combat* ProtoMechs* Quads*
Weapons and Equipment
Dropships | Warships
VehiMechs | Centaurs | Spiders
Ferro
Fibrous
Critical Spaces
(unofficial)
Battlemechs constructed using Ferro Fibrous armour must
spread the Ferro Fibrous critical spaces evenly. For Clan
'mechs, place one Ferro Fibrous critical space in the
major areas (torsos, arm, legs). Inner Sphere 'mechs must
place 2 Ferro Fibrous critical spaces in each major area
(torsos, arm, legs, head). The head may contain a Ferro
Fibrous critical space.
(Variation) Inner Sphere units may place only 1 Ferro
Fibrous critical space in each leg to make room for jump
jets, but the other 2 critical spaces must be
placed exactly opposite each other (right or left, torso
or arm) This space may not be used for weapons.
Damage
(unofficial)
Critical hits to Ferro Fibrous locations can cause
additional damage. Re-roll future critical hits to this
slot, as per damaged equipment.
SYSTEM I: Roll 1d6 damage and apply to armout only (not
internal structure as it is a critical hit to the
armour). Excess damage transfers (per transfer diagram)
to next armour location.
SYSTEM II: Apply 1 point of damage to armour and re-roll
critical hit location.
Maximums
(unofficial)
Since Ferro Fibrous Armour is lighter and occupies the
space inside 'mechs, the 'mech should be able to support
more that the total "point" value allowed by
internal sturcture. The BattleMech may mount the same
tonnage of Ferro Fibrous Armour as it could conventional
armour.
Patchwork Armour
see Armour
To submit a rule for posting, e-mail Koichi (please include "BattleTech" in the subject line)
This list was compiled by Jason Caesar
and Koichi Ishitandai
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