New to the republic is the U-98 Skreem. Developed off of the ideology
of the SAMAS, the U-98 Skreem took the Coalition war machine and redesigned
it with UMR technology, and added UMR inginuity.
Named the "skreem" after the skreeming noise that the armor makes as
it breaks the air at topspeed. Some people speculate that the designers
did this on purpose to make the armor more intimitating with the skreem
being disruptive and disturbing.
A limited run of the U-98 are being issued and many of the adventures
are utilizing the armor for fast air transport and exploration.
Model Type: U-98
Class: One Man Armor w/jets
Crew: One Pilot
MDC by Location:
Shoulders* (2) - 120 each
Head** - 50
Arms (2) - 60 each
Legs (2) - 90 each
Wings*** (4) - 10 each
Main Body**** - 280
*Note: Destruction of the shoulders will destroy the jet intakes
and limit flight to 10 minute at cruising speed. And a total of 30 minutes
at half that.
**Note: Removal of the head will kill the pilot, but the head is
hard to hit and only with a called shot and then at -5 to strike.
***Note: Destruction of the wings will make flight control harder
(-15%) but the wings are hard to hit with -10 to strike.
****Note: Destroying the main body will shut down the bot and cause
a self destruct to destroy everything within the bot's casing after a
2 minute count down.
Speed
Running: 8 mph
Leaping: The armor can leap upto 100 feet plus 10 feet per 10 mph running
Flying: Top speed 650 mph, Cruising speed 200 mph with a ceiling of 1000
feet.
Statistical Data
Height: 9 feet
Width: 5 feet (20 with wings)
Length: 3 feet (8 with jets)
Weight: 1200 lbs
Physical Strength: Equal to a PS of character
Cargo: N/A
Power System: Magic 6 months
Black Market Price: 2 million (full loaded) available in Blue , Red, and
Cammo
Weapon Systems
- Right Arm Disintegrater: Mounted on the right forarm is a modified
Disintegrater.
Primary Purpose: Defense
Secondary Purpose: Assault
Mega Damage: 2D6 x 10 MD per blast
Rate of Fire: Equal to Pilots Hand to hand
Payload: Unlimited! Link to technobattery.
- Raptor Rifle (1): A rifle issued with the armor. It utilizes
the spells of Agony and Energy Disruption. Primary Purpose: Anti
Organic
Secondary Purpose: Anti Humanoids
Range: 50 feet for Agony, and 60 feet for Energy Diruption
Payload: Unlimited! Link to technobattery
- Hand to Hand Combat: Rather than use a weapon the pilot may
choose to engage in Hand to Hand Combat using the forarm spikes.
Restrained Punch - 1D1 MD
Full Strength Punch - 2D6 MD
Power Punch - 4D6 MD
Crush Tear or Pry - 1D6 MD
Kick - 1D8 MD
Head Butt - 1D4 MD
Tackle - 1D6 MD
- Optional: The robot can hold and hand held weapon.
Sensory Note: The robot has full optics of UMR.