| 20-80 | Mid | |
| 20-4 | 42 |
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|
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This move can evade some Mid moves, particularly good against elbow. After the d+P use this move when you expect the opponent to attack with elbow. If block say goodbye.
| 20-80 | Mid | |
| 15-7 | 37 ( block 44 ) |
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|
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Use this after dodging a opponent's "heavy move". It's better than a side throw, if the distance is near (if u dodge a move). you can add a b+K stomp after a "deep" hit for huge damage. Or other type of ground attack to be safer.
| running
|
20-70 | Mid |
| 10-7 | 44 |
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|
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This may look useless but it is actually one of Taka's better moves. 50% chance to hit. Mix up with throws for best result. ( Infact it will scare your opponent to death !! maybe.)
| 30 | High | |
| 17-2 | 26 |
high K |
| 26 | Mid | |
| 14-1 | 36 |
knee |
|
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Fast but not fast enough, especially with its slow recovery. Good for floats because it can still hit when quite low.
| 32 | Mid | |
| 38-7 | 40 ( block 54 ) |
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|
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"Big Leg"
This move can hit opponent on the ground. Give huge damage when hit. Know when to use it and your Taka will be quite powerfull. ( Almost as good as the d,U+P pounce for the other characters )
| 21 | Mid | |
| 13-2 | 24 |
high P |
|
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Middle range and fast make it very useful. Can setup floats when Major counters. Can "hit combo throw" after minor counters. See Strategy sections for more.
| 19+30 | Mid,Mid | |
| 12-2,28-4 | 25,39 |
elbow,--- |
|
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| 6,10 | ground attack | |
| 28-2,21,2 | 46,43 |
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Ground attack must I say more.
| 20 | ground attack | |
| 35-1 | 53 |
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Slower but gives more damage. ( This is the rules of VF )
started 17/11/97
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