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February 08, 2001 |
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Archived News for February 06, 2001
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Obsidan | Art Imitates Art |
February 06, 2001 |
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By: Mystery |
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The official Obsidian shard website just updated with the announcement of a new contest: Beginning February 9, 2001, on Obsidian, the world will be watching as 8 strangers are stranded on an unknown island. There, they must work together to survive, while eliminating each other one by one every three days. The lone survivor will walk away with $500,000! What kinds of challenges are there Answer: There are two kinds. One is a "reward challenge," in which Survivors compete for luxuries, such as reagents, tents, fires, etc. The second is an "immunity challenge," in which Survivors compete for the most valuable prize--immunity from being voted out of the island at Tribal Council. The winning individual of an "immunity challenge" can not be votes out at the end of a three-day period, while everyone else can. Occasionally, the "reward" and "immunity" challenges were combined: winners received both a reward and immunity from being voted. Check out the news page for more information on how to sign up for the contest.
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EverQuest | Chicago Cyberwidows |
February 06, 2001 |
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By: Mystery |
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In another piece about how Everquest is creeping into the lives of mainstream media (I refer to that other story about the man in Florida who killed his son while playing EQ), the Chicago Tribune has a story about how EQ is creating more and more Cyberwidows. Here's a sample: She says her fiance stays logged into the fantasy role-playing game for as many as 20 hours a day, leaving her and her daughter alone at the dinner table and everywhere else. He was in the delivery room for the girl's birth. But he brought along a laptop computer so he could help a less-experienced player kill something called "Dorn."
"My fiance and I have no relationship," Erickson says. "I speak, he grunts. I ask him to do something, I do it myself. I want to go back to work, but I do not trust him alone with our daughter, simply because when I am here she will be crying and he will not do anything about it." Now, I personally know of someone (whom I still call "friend") who didn't show up for work for a week. When my other friends found him, he was sitting in his apartment with a week's worth of food garbage scattered about the floor, and the stench of his unwashed body filling the rooms. Yes, he was playing EverQuest.
But is EQ to blame here, or is it yet again the outlet for those few of us who get so massively obsessed with any sort of escape that we tend to forget that which holds us in the real world? In the 70s and 80s, it was D&D (did anyone see Tom Hanks in Mazes and Monsters?), in the 90s it was Magic: The Gathering. Will the scapegoat of the new decade be MMORPGs?
You can judge for yourself if the Trib is the shadow of the new sensationalism.
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ShadowBane | Chat with the Devs Log |
February 06, 2001 |
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By: Mystery |
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Warden and Ashen Temper, two developers for Shadowbane, dropped into IRC chat the other night, and the log has been posted here.
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Allegiance | Those Cool Hidden Features |
February 06, 2001 |
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By: Mystery |
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If you've installed DirectX 8.0a, and are running Allegiance, go check out GameVoice for more information. With GameVoice, you can use live voice chat to communicate with your team-mates, or taunt your enemies. Nothing like a little trash talk after you blow up your enemy's ship.
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Neocron | Joerg Schwiezer Interview |
February 06, 2001 |
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By: Mystery |
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Neoterm has just posted an interview with head developer for Neocron, Joerg Schwiezer. You can check it out here.
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Ultima Online | New Contest |
February 06, 2001 |
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By: Mystery |
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You too can win a copy of UO: Third Dawn. All you have to do is be found worthy to enter the contest (no, really), and a drawing will be held from those qualifiers to win a copy of the upcoming game.
You can see for yourself here.
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Links Added for February 06, 2001:
Link Added: : : Paradox Entertainment's Warzone
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