General Areas
Games
News Archives
|
 |
 |
February 16, 2001 |
 |
Archived News for February 14, 2001
 |
Ultima WO: Origin Community Director Goes All Egotistical on Everybody |
February 14, 2001 |
 |
 |
By: Mystery |
|
 |
 |
Ever wonder what's going on inside the mind of a community director for a major game company? Well, now you too can know how G.Bob thinks. G.Bob is the Community Coordinator for UWO: Origin.
|
 |
 |
 |
ShadowBane New Screens |
February 14, 2001 |
 |
 |
By: Mystery |
|
 |
 |
4 new Screens showed up at Ga Source yesterday. Here's the TB mix: 
|
 |
 |
 |
Atriarch Theme Month officially Begins |
February 14, 2001 |
 |
 |
By: Mystery |
|
 |
 |
Serafina made the first post to the Official Atriarch website that is a part of their Theme Month promotion. This post is a new story relating to the Calavan species (which is apparently the theme this month). To read the story for yourself, click here.
|
 |
 |
 |
Asheron's Call Official Community Support Restructuring |
February 14, 2001 |
 |
 |
By: Mystery |
|
 |
 |
Kalanr, editor for AC Outpost got an official email from MS after an inquiry regarding the sacking of the Sentinal program: Over the past year, Asheron’s Call, and the Massively Multi-Player Online Gaming (MMPOG) genre as a whole, has undergone some impressive changes, growing by leaps and bounds. Naturally, we are ecstatic about the growth in activity and awareness. However, our growth has precipitated the need to evolve the way we provide community support to our players. To this end, beginning with our February update, we will make some changes to benefit our community infrastructure.
Beginning February 15, we will be making some changes to our community support infrastructure that will enable us to guarantee players that trained, full-time professionals will be available to answer community concerns. This new infrastructure will be referred to as the Community Support Service (CSS). This means that the Sentinel and Chancellor programs are now discontinued; and on Thursday, February 15, the Advocate program will be discontinued as well. Microsoft would like to thank all these volunteers for their dedication to the players of Asheron’s Call.
The new CSS model is an important part of Asheron’s Call and the MMPOG genre ’s future. Initially, this support team will be available to you from Noon to Midnight PST, 7 days a week. Players will be able to contact the Support Administrators by using the “Report Abuse” or “Urgent Assistance” buttons ingame. You will be able to recognize a support Administrator by the “+Admin” in front of their character name.
Everyone plays an important role in a strong community and we will continue to encourage those who wish to help their fellow players. To facilitate this, we will be introducing a new emote in February, so any player who wants to help others can alert players in a local area. We will also continue our dedication to providing the tools and support necessary for a prospering MMPOG community. We believe the changes we are making are the next logical steps for supporting a MMPOG community, and hope to see you in Dereth!
Ken Karl Program/Community Manager – Asheron’s Call Microsoft Corp.
|
 |
 |
 |
Ultima Online Evocare Interview |
February 14, 2001 |
 |
 |
By: Mystery |
|
 |
 |
Tim "Evocare" Chilton of Origin Systems Inc. spoke with BVMedia in an audio interview about Facitons in Ultima Online. You can access the interview directly here (Warning: RealPlayer 8 required to listen to interview), or see their entire library of interviews here.
Thanks to UO Factions for the links.
|
 |
 |
 |
Editorial What makes a MMOG |
February 14, 2001 |
 |
 |
By: Mystery |
|
 |
 |
Mako, over at Lum the Mad has drawn out what he believes to be the minimum requirements to define 'What is a MMOG?'. This comes after he mistakenly labeled Phantasy Star Online a 4 person game only.
|
 |
 |
 |
Editorial New Employment Opp |
February 14, 2001 |
 |
 |
By: Mystery |
|
 |
 |
Ever wonder what it would be like to work for one of the premiere MM title companies in the business? Well, apparently Verant (EverQuest, Sovereign, Planetside) is hiring. The only catch is: You may have to work in Texas...
|
 |
 |
 |
Warzone Online New Screenies |
February 14, 2001 |
 |
 |
By: Mystery |
|
 |
 |
Paradox dropped a nice load of Screenshots over on MS Xbox the other day. Of the 8 Screenshots provided, we've seen nearly half already on other sites, but the new ones more than make up for the difference.
|
 |
 |
 |
Nexus: The KotWinds Dave Kennerly Interview |
February 14, 2001 |
 |
 |
By: Mystery |
|
 |
 |
Dave Kennerly, Game Designer for Nexon (publisher of, among other things: Kingdom of the Winds, Dark Ages, Shattered Galaxies, and Elemental Saga), sat down with RPG Vault yesterday to answer some general questions about Online Worlds. Dave brings some interesting things to light, as Nexon is a Korean company duking it out in an NA dominated field. You can read the full interview here.
|
 |
 |
 |
Reviews PSO |
February 14, 2001 |
 |
 |
By: Mystery |
|
 |
 |
Wow, it's been a while since a site has come out with a Review. Well, since Phantasy Star Online came out at the beginning of the month, I suppose this is about the time for it. You can catch this latest veview over on The Gaming Intelligence Agency. Here's a little of what they had to say: Technically, the online aspect of the game is masterfully done. Even with the system's 56K modem, any lags, framerate drops and disconnects were negligible, even in a battle with four players and more than a handful of monsters. The only noticable pause occurs when a new player joins the crew. SonicTeam should be commended for designing an incredibly complex game that works online without a hitch.
Graphically, PSO is impressive, though not to the level of Shenmue or Skies of Arcadia. The game benefits greatly from well-modelled characters, detailed textures, and a believable high-tech world. The soundtrack is somewhat disappointing, as the series' legendary reputation for music is not lived up to despite fitting the action well. A mix of decent ambient msuic and well done orchestral songs, the score manages a few memorable moments, including an the opening medley that gives tribute to Phantasy Star II. You can read the rest of the review here.
|
 |
 |
 |
Phantasy Star Online Game Guide |
February 14, 2001 |
 |
 |
By: Mystery |
|
 |
 |
Only weeks after it's release, IGN has posted a Game Guide (free registration required to access) for PSO.
|
 |
 |
 |
Anarchy Online New Screens, Progress Report |
February 14, 2001 |
 |
 |
By: Mystery |
|
 |
 |
As if we didn't know enough about those lucky few that got a Beta, Tom Strand stopped by AO Vault the other day to talk about the development progress of the product. Included in the report were 3 new screens: 
|
 |
 |
 |
 |
Links Added for February 14, 2001:
Link Added: : : Tyler Durden's Anarchy Online Site
Link Added: : : O.W.N. - Omni-Waste Negotiation
Link Added: : : The People Behind the Names
Link Added: : : House Saadek/S.M.R.C
Link Added: : : InternOPs: ED
Link Added: : : AO Bureaucrats
Link Added: : : Lethal Unity
Link Added: : : Faz Anarchy Online
Link Added: : : Fate
Link Added: : : Xirzec the InSane
Link Added: : : AO XORpg
Link Added: : : The Senate
Link Added: : : LumCorp
Link Added: : : AO Daily
Link Added: : : Division 6
Link Added: : : ShadowStar
Link Added: : : OmniPost
Link Added: : : Darklegacy
Link Added: : : YTEAMS
Link Added: : : Majestic 12
Link Added: : : SOTIA
Link Added: : : The Inner Circle
|
 |
 |
|