Home

General Areas
Features
Editorials
Reviews
Previews
Links
Contact Us


Games
3rd World
Adellion
Allegiance
Anarchy Online
Anarcity
Archaean
Arianne
Asheron's Call
Atriarch
Beasts
BigWorld: Citizen 0
Caeron 3000
Dark Ages
Dawn
Dransik
Elemental Saga
Eve Online
EverQuest
Horizons
Hostile Space
Illarion Graphical MUD
Infantry
Jumpgate
Lineage: The Bloodpledge
Mystic Realms
Neocron
NeverWinter Nights
Nexus: The KotWinds
Obsidan
Phantasy Star Online
PlanetSide
Project Entropia
Redmoon
RuneScape
ShadowBane
Sims Online
Sovereign
Star Wars Galaxies
The 4th Coming
The Dark Age of Camelot
Tradewars: DM
Ultima Online
Ultima WO: Origin
WWII Online
Warzone Online


News Archives
February 15, 2001
February 14, 2001
February 13, 2001
February 12, 2001
February 08, 2001
February 07, 2001
February 06, 2001
February 05, 2001
February 04, 2001
February 02, 2001
February 01, 2001
January 31, 2001
January 30, 2001
January 29, 2001
January 26, 2001
January 25, 2001
January 24, 2001
January 22, 2001
January 19, 2001
January 18, 2001
February 21, 2001

Links: Fallen Age

Official Sites
Netamin's Fallen Age

From the Fallen Age FAQ:

In our constant struggle to make "a game that pleases everyone," we feel that we've come very close. The game setting is not only a Science Fiction and Fantasy hybrid, but we have also blended several games into one magnificent beast. The colonization system within the actual game provides for a completely new and different element to game play than ever before seen. Our multiple options for consensual PvP (Player versus Player) combat make home for both the PvP fanatic, and those who do not wish to participate. Our equipment system provides for over 10,000 unique items per game world. Our Guild structure (called Nations) has very many unique features such as guild property, national flags, guild wars, guild storage, and more. Overall, we've made a game we're proud of, and hope you'll like it too.



News Sites

No Links



Fan Sites

No Links



Fan Club/Clan Sites

No Links



Portal Sites

No Links