The races section boasts information and physical descriptions for D&D races as well as some optional rules for those who wish to play the given race in a game. A few races have optional rules to balance them out a little so that they can function as player characters (PC's) better. Other sections also contain full rules (racial modifiers, etc.) on how to play monsters not found in the D&D3e Monster Manual (copyright Wizards of the Coast). Also below are two sections called Creations and Templates. Creations is a collection of unique races (nonexistent in D&D3e) created right here on the Minotaur Isles by Kamax, while Templates has some templates also created by the author Kamax. All races presented here are mainly for players to use in their games if allowed by their DM's, but they are also easily made into NPC's for any DM. PC's or monster NPC's...your choice.

- Sections that contain information (descriptions, physical information) are labeled with
INFORMATION.
- Sections that contain some Dragonlance history and other lance content are labeled with
DL.
- Sections that contain optional rules for playing the given race as PC's are labeled with
OPTIONAL RULES.
- Sections with all the necessary information (racial modifiers,etc) to play as the given race are labeled with
FULL RULES.
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Creations New races created right here on the Minotaur Isles by Kamax.
This page is for those races that do not exist in any D&D world to my knowledge. These races have been made playable by the author, full rules are included of course.
INFORMATION and FULL RULESone race currently in the works.
Ape-folk - both primitive and civilized version of Ape-folk, subraces: Gorilla folk, Orangutan folk and Chimpanzee folk.
Bull Centaurs - a very powerful and honor bound race similar to Centaurs except they are half bull.
The Krynnish Minotaur - the minotaurs of Dragolance (found under Minotaurs section).
Goatmen - a chaotic beastmen race who are mostly devoted to death and the worship of their god.
???
Also see the
Mounts page for created/converted Mounts.



Templates    New templates created right here on the Minotaur Isles by Kamax.   
This page contains templates created by this author and links to other templates made by different authors. A template is put over your character and added to it.
INFORMATION and FULL RULES:  Drider and Winter Werewolf.
Links:  Half Dragon (at Wizards.com), Death Knight and Skeleton Warrior templates.



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Centaurs and Satyrs
Centaurs are one of the most reclusive beings in the D&D world tending to keep to the forests rather than mingling in open areas among Humans and other two legged beings. They are quite attune with nature...
Satyrs along with Centaurs live in the forests of the land. They are pleasure seekers and are primarily interested in...
INFORMATION, DL, OPTIONAL RULES and FULL RULES:  Centaurs and Satyrs.




Draconians
Created in 342 AC through dark magic that corrupted the eggs of Good Dragons, came Draconians. The eggs were stolen from the Metallic Dragons and...
INFORMATION, DL and FULL RULES:  Sub races: Aurak, Sivak, Bozak, Kapak and Baaz.




Dwarves
Born akin to stone and metal, Dwarves are a hardy race...
Soon to come: Subraces:  Hill, Mountain, Deep, Derro and Duergar sub races.
INFORMATION and DL:  Dragonlance sub races:  Hylar, Daewar, Neidar, Daergar, Theiwar, Dewer, Zakhar, Klar and Aghar.




Elves
Elves along with Humans and Dwarves are among the most frequent races seen in most campaigns. Elves on the whole are leaner and shorter than Humans but more agile and...
Those wishing to play as an elf from Krynn are provided with full rules to do so.
INFORMATION:  Sub races: High, Gray, Wood, Wild, Aquatic and Drow.
INFORMATION, DL and OPTIONAL RULES:  Dragonlance sub races: Qualinesti, Silvanesti, Kagonesti, Dargonesti and Dimernesti.




Goblinoids and Other
Races in here are those related to the Goblin strain along with other vile raccese like Orcs and Gnolls.
If you want to be a Flind in their next campaign have the full rules for them in here.
INFORMATION, OPTIONAL RULES and FULL RULES:  Goblin, Hobgoblin, Orc, Bugbear, Gnoll and Flind.




Hybrids
Races in here are those crossed with other races, some benefit and some suffer from this union.
Anyone who wants to play a half orge (ogre-human) or either the ogrillon (ogre-orc) or orog (orc-orge) can give it a go with the full rules in here.
INFORMATION and FULL RULES:  Half Ogre, Ogrillon and Orog.
INFORMATION:  Half Orc, Half Elf and Half Dragon.




Lizardfolk and Troglodytes
The reptilian races of D&D are shown here, both are primitive or near primitive when compared to other races. Do not over look their simplicity though, their are both fierce and cunning beings that will gladly tear your skin from your bones.
INFORMATION, OPTIONAL RULES and FULL RULES:  Lizardfolk and Troglodyte.




Minotaurs
Among the largest bipedal creatures is the Minotaur, topping over eight feet with horns cresting out of the sides of it's skull. The Minotaurs of D&D3e are as large as Ogres and...
The D&D3e Minotaur is not quite like the Krynnish one so here you will find a variant Minotaur for Dragonlance players.
INFORMATION, OPTIONAL RULES and FULL RULES:  Minotaur.
INFORMATION, DL and FULL RULES:  Krynnish Minotaur.




Ogres
Ogres, really big, ugly, greedy, tough giant humanoids. These creatures are found to be commonly raiding and pillaging with other creatures who...
Also included are full rules for playing as an Irda in your next Dragonlance adventure.
INFORMATION, OPTIONAL RULES and FULL RULES:  Ogre and Merrow Ogre.
INFORMATION, DL and FULL RULES:  Irda.




Wemics
Wemics, another race of half beast half man heritage, Wemics are half lion and half man beings that live more on their "beast side". Their body is of a lion and...
Not seen in the new Monster Manual (but it is in the FR one); here is my version of the Wemic with full rules.
INFORMATION and FULL RULES:  Wemics.


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