Contents - Including both Descriptive Commentary and Recommendations for Readings of Particular Value.
1 Index and Main Page -
This is where It Begins. Access to general introduction, history, et cetera. The welcome. Recommended.
2 Introduction - This page points the way to the assorted views of Kithain Culture and History, with directions to the Introductory explanations for players and audience both New and Old.
3 Guide to Changeling Culture - An examination of Changeling Culture both for those New to the Venue, and for those Familiar. This looks at some of the Hows and the Whys of the story. Strongly Recommended.
4 A Lexicon and Glossary - This should assist those unfamiliar with some of the Terms of Kithain Society and of the Venue. Divided into sections, such as General Kithain Society, Kithain Politics, et cetera. Strongly Recommended.
5 Kithain - Descriptions and examinations of the Various Bloodlines of the Kithain, their Stereotypes and their Common Grounds.
6 Houses - Similarly Treated are the various Houses of the returned Sidhe of Arcadia, their Outlooks, their Politics.
7 Chrysalis - An experience common to All Kithain, the Chrysalis is that moment in which they discover that they Are Not Human. This page looks at that experience, as well as the beginnings of Life Amongst the Fae. Strongly Recommended.
8 History - This first part of our Histories looks at the History of the World, from the Mythic Age to the Resurgence of the Sidhe. Many Kithain are Familiar with this Knowledge. Strongly Recommended.
9 Resurgence - A closer examination of the Return of the Five Seelie Houses of Arcadia to Earth, the great events of Nineteen Hundred Sixty-Nine, and the trigger for the Accordance War. The Sidhe return with Glory and with War. Recommended.
10 Escheat - There are few Laws which bind the Kithain, and These are They. The Escheat is held by near all Kithain, Bound by oath and Bound by Honour. These are laws older than the Empire of the Turtle itself. Recommended.
11 Appearances - What does one Kithain see when she looks at Another? How does one Costume for the Shining Host? When does one See Chimerae? These Questions and others Similar are answered here.
12 Dates of Note - These are the Celebrations held by Kithain on Earth to mark the Turning of the Year. Pageantry and the Game find their Memoriam on these days. Recommended.
13 Politics - Noble and Commoner, all are pieces upon the Board, all play The Game. Largely Feudal, the Kithain live lives in Kingdoms and Baronies, striving ever each to imporove their Station. This is the Great Game, the Pageant which acts out the Tale of the Kithain, the Great Myths of the Fae embodied in the Lives of Changelings everywhere. Recommended.
14 The Courts - The Game is less a conflict of Noble and Commoner, but more that of the Twin Courts. Winter and Summer, each holds sway in the Heart and Soul, but only one may Bind. Each Kithain holds to One of these Courts, and it may be Seen in Every Breath, in Every Beat, in Every Step. Without Court, one is Nothing. Highly Recommended.
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