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FADING SUNS
- Company: Holistic Design (USA)
- Authors: Bill Bridges, Andrew Greenberg
- First publication: 1996
- Genre: Gothic science-fiction
- Theme:
It is the dawn of the sixth millennium after Christ and the skies are
darkening, for the suns themselves are fading. Humans reached the stars
long ago, building a Republic of high technology and universal emancipation
- and then squandered it, fought over it, and finally lost it. A new Dark
Age has descended on humanity, for the greatest of civilizations has fallen
and even the stars die. Now, feudal lords rule the Known Worlds, vying for
power with fanatic priests and scheming guilds.
- Homepage:
http://www.holistic-design.com
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FANTASIZED ADVENTURES
- Company: Great River Games (USA)
- Authors: Ty Dobson
- First publication: 1989
- Genre: Heroic fantasy
- Theme: The world presented in the rules is similar to medieval Europe in the 1300's
with a slight oriental flavor.
- Notes: The game is downloadable for free with its world of
Bakara.
- Homepage:
http://members.tripod.com/~BaronPa/
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FANTASY TRIP
- Company: Metagaming (USA)
- Authors: Howard Thomson
- First publication: 1977
- Theme: Heroic fantasy with a simulationist system.
- Complexity: High
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FEERIE
- Company: Les Elfes (France)
- Authors: Philippe Mercier
- First publication: 1985
- Theme: Heroic fantasy with a system closely related to Legendes.
- Complexity: High
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FENG SHUI
- Company: Daedalus Games (Canada)
- Authors: Robin Laws
- First publication: 1996
- Theme: Cinematic action RPG based on the Hong-Kong movies.
- Homepage:
http://www.cnw.com/~daedalus/
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FIGHTING FANTASY
- Company: Games Workshop (UK)
- Authors: ???
- First publication: 1984
- Theme: Quick and easy fantasy rpg.
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FLASHING BLADES
- Company: Fantasy Games Unlimited (USA)
- Authors: Mark Pettigrew
- First publication: 1984
- Genre: Swashbucklers
- Theme: Historic rpg set in the French musketeers time with
a complex duel system.
- Complexity: High
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FORGOTTEN FUTURES
- Company: None, shareware game
- Authors: Marcus Rowland
- First publication: ???
- Theme: Scientific romance rpg based on Victorian and Edwardian science
fiction and fantasy.
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FRINGEWORTHY
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FTL 2448
- Company: Tri Tac Systems (USA)
- Authors: Rich Tucholka
- First publication: ???
- Number of editions: 3
- Genre: Space opera
- Theme:
The year 2448 is a time of many opposites; a time of wealth and harsh
colonial life, of corporate nobility, and industrial terrorism. Aliens in
many forms are joining hands with man for his ideals and other aliens wait
for his failure in hopes of picking up the remains.
As humanity and its alien friends expanded across space, a second empire
began to keep a watchful eye on the fledgling star travellers.
Ancient and hostile, the Hagonni Empire is now looking towards the frontier
of ISCO space and the resources and technology that make them look
primitive by comparison. While the Hagonni have numerical superiority, they
lack the dedication and drive of humanity and its allies.
As lines form across the colonial boundries, ISCO Space realizes the
problems it will be facing. It begins preparations for the upcoming
conflict, expanding its Marine and Space Navy. Behind the scenes, ICL
Special Forces are being equipped and trained to be dropped far behind
Hagonni borders, onto slave worlds where they hope to damage the Hagonni
infrastructure and start a rebellion.
It is an era on the brink of Interstellar War and the people who are
desperately trying to save the worlds of ISCO Space, the people who are
behind the lines of Enemy Stars.
- Homepage:
http://users.aol.com/tritacrep2/tritac.html
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FUDGE
The Freeform, Universal, Do-it-Yourself Gaming Engine
- Company: Grey Ghost Press Inc (USA)
- Authors: Steffan O'Sullivan
- First publication: 1995
- Genre: Generic
- Theme:
Fudge is a customizable role-playing game. The Fudge rules offer a
solid foundation of character generation and action resolution, plus
lots of optional rules. Each Game Master picks and chooses the rules she
will use, and adds any rules of her own she likes. The end result; a
customized role-playing game system, designed specifically for the Game
Master's campaign world and gaming tastes! Better yet, FUDGE is free on the
Internet; you can download it right now!
- Complexity: High
- Design: Softcover
- Supplements: * (adventures)
- Homepage:
http://members.aol.com/ghostgames/
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GAMMA WORLD
Science Fantasy Role playing Game
- Company: TSR (USA)
- Authors: James Ward, David Ritchie, Gary Jaquet
- First publication: 1978
- Genre: Post-apocalyptic
- Theme:
Journey, now, into the far future where life is both dangerous and
exciting... where those who lived before the 24th century are called 'the
Ancients' and are regarded with awe for their dimly understood art and
science... where the wonders of man's highest technology exist side by side
with the stone axe and the coat of chainmail... where exotic mutations
abound and strange new powers of the mind shape human life. Journey now to
the Gamma World.
- Complexity: Medium
- Design: Box
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| GARDASIYAL
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GOOD GUYS FINISH LAST
- Company: Better Games (USA)
- Authors: Joseph Hillmer, George Rahm
- First publication: 1993
- Theme: The only game in which you play both the super hero and
his writer, editor, inker, penciller, publisher, copy boy (so on, and so
on).
- Complexity: High
- Notes: Published in Space Gamer #3.
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GHOSTBUSTERS
- Company: West End Games (USA)
- Authors: Sandy Petersen, Lynn Willis, Greg Stafford
- First publication: 1986
- Theme: Adaptation of the famous ghost hunters movies.
- Complexity: Low
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GOLDEN HEROES
The role playing game of super heroes
- Company: Games Workshop (UK)
- Authors: Simon Burley, Peter Hains
- First publication: 1984
- Theme: Caped crusaders of the comic books.
- Complexity: High
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GUILDES
La quête des origines
- Company: Multisim (France)
- Authors: ???
- First publication: 1996
- Genre: Renaissance fantasy
- Theme:
With the wind that cracked guildes and main houses banners, under the
light of the moons that shines over the palaces and domes of the
Rivages archipelago, embark to the discovery of the dwellers and the
mysteries of a distant continent that appears in the middle of the
Oceane sea, and sail away to the world origin quest. It's a long and
perilous travel that will await you, but you could also find wealth and
glory. Maybe you will become famous and will even be the leader of your
own guild.
Guildes is a game of exploration and adventures in a medieval fantasy
world with a flavour of Renaissance and great discoveries.
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GURPS
- Company: Seve Jackson Games (USA)
- Authors: Steve Jackson
- First publication: 1986
- Theme: Gurps stands for Generic Universal Role Playing System,
it's the most popular generic rpg with a wide variety of sourcebooks.
- Complexity: High
- Homepage:
http://www.sjgames.com
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