HOME | FORUMS | BOOKMARK | DOWNLOADS | LINKS | ABOUT CPH | CONTACT


HOME OF THE CIVILIZATION SERIES ARCHIVES - NEW LINKS - FREE GAMES - CIVILIZATION!

Search this Site!
 This free script provided by   JavaScript Kit   



Civilization II: Test of Time  
posted by CivPartisan at Sun, 30 December 2007 11:03:51

After Hasbro purchased Microprose, the Sid Meier team seemed to split up and the demise of the Civilization series seemed close at hand. But instead, on July 18, 1999, Hasbro pushed the remaining Microprose team into a competent expanded sequel with a greatly enhanced game engine and graphical face lift on the user interface. Civilization II: Test of Time (ToT) arrived with all new graphics, sounds, and two in depth scenarios to complete. Included in the package is an original Civilization 2 that extends into the Centaurus Star System. A well developed Sci-Fi Scenario called The Universe of Lalande 21185 & a Fantasy Scenario named, The World of Midgard are also added. Internet and LAN play for up to 7 players was also standard. 

I should also point out that a new music track was added to the player cd, and a copyright warning vaguely discouraging the production and distribution of modpacks in some form or another. This likely influenced the fan acceptance of ToT as Microprose had been very receptive to fan participation when it came to modding the game. Clearly, Hasbro had not read my essay on the difference between mods and scenarios, nor did the company higher ups understand the Civ community when it came to scenarios for that matter.  

It has really taken a long time for players to warm up to making ToT scenarios, but of the ToT scenarios I have played--it is a fantastic experience. The ToT game engine sports Civ's first incarnation and experimentation with animated movement integrated into the playing field and unit movements.

System Requirements

  • Pentium 166 or higher (200 MMX recommended)
  • Windows 9x or higher
  • 16 MB Ram (32 MB recommended)
  • 640x480 16-bit Color w/ minimum 2 MB video card (1024x768 recommended)
  • 4x CDROM
  • 60 MB Hard Disk space (235 MB recommended)
  • Direct X compatible sound card
  • 28.8 Modem (Optional Multiplay)

The game begins around 4000 B.C. starting out with just a single unit and a small locality. You have until 2200 A.D. to achieve your objective. Your goal is to build your civilization into the supreme force, either by defeating every other civilization or by sending a spaceship to Alpha Centauri.

A lot of challenges occur throughout the game. Your cities must have access to food, construction and trade resources, and later be improved by irrigation, roads, mines, railroads, and farmland in order to be competitive with other civilizations. Each city only constructs one item at a time - military units, buildings or Wonders of the World (there are 28 of these across the different eras of the game, and only one city can possess each one. Once a wonder is built it cannot be built by anyone else. Also, wonders offer special service or effects). The buildings also have different effects - some improve defenses, while others improve scientific research, trade or food output.

There are over 100 scientific discoveries in the game, and most require "prequisite knowledge" before they can be discovered. Discoveries depends on your scientific output, which must be traded off against financial and military concerns.

Combat can occur any time or anywhere such as in cities, in the ocean or land terrain - forests and mountains offer defensive advantages. Different than the original Civilization, fights aren't always won outright - a unit might survive but be damaged (reducing its movement speed and attacking abilities but only until it is healed). If stacked units are in a square that come under attack, the strongest unit fights - but unless it is a city or Fortress, all units will be lost if the fight is lost. If a city has no defensive units left, it is vulnerable to capture. Special units have the ability to cover all squares as if they were roads (roads provide enhanced movement), others can see submarines, and air units must refuel in a friendly city, etc.

There are up to 6 Civilizations in a single game (including your own), and good diplomatic relations can be crucial. Sometimes you may want to trade knowledge or military resources with a neighbor - or you may want to spy on another nation by building embassies using your Diplomat or Spy unit. Your reputation is affected if you agree to peace treaties and reneg on them. You will also meet barbarians which can act like a civilization if they capture cities but are not a civilization that you can have diplomacy with. Barbarians will likely attempt to destroy you at every opportunity, so a good rule is hunt them down and take them out first.

Note: This game title was also published in Chinese and Polish. If you have screenshots for any of these versions please Contact us!.


Screenshots


Units


Civilization Advances


Terrain


Cheats


Documentation


Downloads

None available at this time. Please check back later.

  Return to the main page 

 

 = Site Construction  = News  = New Link/Page



CIVILIZATION

 


CIVILIZATION II



 
 Civilization II 
 Conflicts in Civilization
 Fantastic Worlds
 Multiplayer Gold
 Civ II for Mac
 Civ II for PSX
 


CIV II LEGACY

 Test of Time 
 Call to Power I
 CTP for MAC
 CTP for Linux
 Call to Power II


CIVILIZATION III


 Civilization III
 Play the World
 Conquests
 Civ III: Mac


CIVILIZATION IV

 Civilization IV
 Civ IV: Warlord
 Civ IV: Beyond the Sword

 


CIVILIZATION
     revolution


 Civilization Revolution

 


PREVIEWS


 Ancient Mars
 
North and South

 
SMAC for Civ II
 CivChristmas



FREE GAMES



 FreeCol
 Colonies
 FreeCiv
 CivEvo
 
Civ89
 Pocket Civ
 Antiquity 2.7.0
 PPC Humanity



MODPACK
VAULT       


 Download Mods

 Civ II PC Toolkit
 
Civ III PC Toolkit
 
Civ IV PC Toolkit


FEATURED LINKS

 News

MORE GAMES
BY SID MEIER


 
CIV REVOLUTION
 CivilizationIV 
 
Civilization III
 CivCity Rome
 Pirates!
 
Railroads!
 Sim Golf
 
Alpha Centauri

 Civil War Games!


RUMOURED
GAMES!        


 Civilization DS Pirates 2!
 Dinosaurs!
 Civilization V


GAME COMPANIES


 
Firaxis
 Atari
 2K Games
 Hasbro
 Firefly

Copyright © 1998-2008 The Civilization Partisans Hideout. All rights reserved.
Forums are provided as a courtesy from Civfanatics.com -- Please note that by clicking the above links, you will be leaving this site to go to another.


meteor shower