
While the DOS version of
Colonization arrived on the scene in 1994, the windows
version didn't reach the public until 1995. Some
thought when this game arrived that it was the sequel to Sid
Meier's Original Civilization game, now dubbed
Civilization I. Players quickly found however, that this
game sported an entirely new game engine and it played
more like a scenario than a full fledged game. Not that this
game has any short play period--a well, thought out
Colonization game can easily last for hours or end very
quickly if you don't think. Unlike Civilization's success,
Colonization went unrecognized as it did not attract the
typical Civilization player. This was probably because of
the release of CivNet and in the following year a release of
Civilization II. Firaxis, the new company Sid Meier now
launches new titles may some day produce a Colonization II.
For now, we must be content with what we've got.
Trivia:
Colonization was the fourth game that Sid Meier protege
Brian Reynolds worked on with MicroProse. The game began as
a "spare time" project for Reynolds until it was noticed by
the rest of the company. --Moby
Games
System Requirements
- 80386/486 CPU or faster
- DOS 3.0 or higher (or Windows 3.1, 95)
- 4 mb Ram (8 mb Ram recommended)
- Mouse recommended
- 2x CDROM
- 7 mb Hard Disk space
- EGA graphics
- Microsoft Compatible mouse
- Supports Adlib, Pro Audio Spectrum / Plus
/ 16, Roland MT-32 (and LAPC-1), Sound
Blaster
The game begins with
the discovery of the Americas (around 1500) by the four
Dominant European countries of the time: English, Dutch,
French and Spanish. You have continues until
approximately the time of the American Revolution (around
1800). You are given a trading/exploration ship and a small
group of colonists to begin the game. You must explore the
American continent enough to find a suitable spot to begin
your first colony. The larger your colonies grow, it
is inevitable that you will encounter native
populations and competing imperialist powers. It takes
a keen mind to balance military might and the
necessities of pioneer living. You must choose your strategy
early on and stick to it, yet there are times when you
must be adaptable. Eventually, you must become
self-sufficient and militarily powerful enough to declare
your "War of Independence."
RECOMMENDATION: Get the cdrom
version for this game. Why? Because it features 30
minutes of CD audio music and a map editor. The distribution
is a quality GT Interactive cdrom. That includes a Quick
Start Manual in the jewel case.
Note: Playable maps and
Scenarios were not included in the early Windows
version of the Colonization game. Numerous fans over
the years who played later versions of Colonization were
pleased to hear that the Windows version came with a map
editor. This has allowed players to customize maps for the
game. If you have a customized map for this game please
contact the webmaster immediately. Very few downloads or
addons are available.