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Xenogears Secrets

Fenrir's Best Sword:

Unequip your sword that you received after fighting the G-Elements, then take it to the man hidden behind the gear shop in crshed Shevat, Disk 2. He will then forge it for you.

Duneman Isle:

On Disk 2, there will be an island west of Bart's lair that never used be ther before. Land on the small green part of the island and walk towards the desert, and you will find out it is a level. When you enter. you will fight some Merry Dunemen or something like that, and after killing them, head East acording to your compass, until you see only sand. From there, head north acording to your radar. You will see many Sand Sharks hopping around, and if you follow them, you will reach a 'sand river.' On the sand river, you can either choose to go right, or left, and try to get one of the two treasures, but don't worry, you can always come back and get the one you missed. After getting one of the treasures, you will have to fight a Wyrm, where I gave Citan a Speed Star, and used only triangle attacks. The Wyrm will eventually fall, even if you are only doing 7 HP of damage at a time. If you however chose not to follow the sandsharks and go the other way, you will come across a giant dragon skeleton. On top of it is a better sword for Citan.

Three Rocks of Shevat:

You will notice in Shevat an elevator that doesn't move. It says something about the one who owns the Dusk, the Dawn, and the Darkness. You will need to find three rocks. You can find the Dusk Rock when examining a doll sitting on a table on the first floor of the ruined house in the town. The Dawn Rock, is not in the palace, or the town, but on the map. The Dawn Rock can be found at the end of one of the 'arms' which hold the palace and town inside the oversized donut. The Dark Rock can be found when you enter that room full of Chu-Chu's in the town. Take the elevator down gto see a fountain with fish under it. Take one of the doors out (I don't remember which), and you will see an old lady. Talk to her and tell her you like fishing, and she will give you an item so that you can fish in the fountain. Go back to the room with fountain, and jump to the very top of the fountain. Now fish. And on a final note, I read that you have to talk to the Chu-Chu on top of the light to learn how to take the rock out of the fish's mouth. I don't know about this because I already had talked to the Chu-Chu when I had done this. When you go to the elevator that doesn't move, you will automatically place the rocks in the elevator. The elevator will take you to a room with some treasure and an item for Chu-Chu called 'Chu-Chu's Idol.'

Psycho Rod:

To get the Psycho Rod, you have to talk to Elly's caretaker after Elly's mother leaves Elly's house in Solaris. This isn't too hard....

Taura's House:

In Disk 2, go back to Taura's house located north of the first Anima Dungeon, and talk to Taura. He will then give you two rare special items.

The Lighthouse:

Once you are in Disk 2, you are able to access the lighthouse located in the Aquvy Islands area. It is indeed, an ancient city (Not very ancient to us, however), with some tough enemies (The Griffons are fast), and good treasure. Inside one of the buildings, you can find Big Joe, who will sell you awesome rare gear parts, and a load of treasure that renews itself every time you enter (One of the treasures is occasionally a Matchlock, a weapon for Billy that isn't the best, but sells for 6000, hint, hint). Be sure to enter every building you see, and when you exit your gear, be sure to watch out for Griffons, which have killed me several times before. Now, go to the large, spacious area with nothing but clear and empty roads. On one of the roads, you will notice a manhole that you can enter, so enter it. There are no enemies, so don't worry about life. You will see a treasure chest inside a busted up subway car, so get that. And make sure Emeralda is in your party for the next part! You will see that Emeralda grows up and the whole story about Kim.