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Antiquity
2.7 Civilization I Sequel (Freeware Clone - Alpha
Version)
posted by
CivPartisan at Mon, 11 September 2006
08:033:41

There are a number of
attempts at making civilization type games by private
authors. Games such as FreeCIV and FreeCOL are among the
best known successes. But a true Civ I clone has never
really caught on. I suspect that the excitement of so many
commercial civilization style games probably took the market
by storm. Moreover, the Civilization consumer is a tough nut
to crack. Players of the Civilization series are
exceptionally particular about TBS needs. If you can make it
with them, you're in for life.
Antiquity 2.70 attempts
to be a game that begins it's play in 3000 B.C., the dawn of
Civilization. You can choose to play up to many
civilizations spread across a random generated map. You
begin as one of 2 thru 30, and attempt to build up an empire
from a single settler. The interface is not familiar and
takes a bit of getting use to. There really is a gross
absence of an AI so your game will simply be one-sided. In
fact, if a game hardly at all, Antiquity is more of an
examination of what an unfinished homemade civ game can
start out as. I would like to take this opportunity to
invite programmers and developers to restart this project
either from the ground up or continue to code what is here.
I have included both the game files and the source for your
convenience.
Note: This is a DOS program and it is an open
source project that has been floating around dead on the
net. You basically can take this on, with no special
licenses needed. What an absolute treasure this is to find
for enthusiastic game developers.
System
Requirements
- IBM/PC/XT/AT/Tandy and most
Compatibles
- DOS 3.3
compatible OS or higher
- 640K Ram
- Mouse
recommended
- Supports
EGA/VGA/MCGA and Tandy Graphics
- Program
small enough to play from 720k
floppy
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Note: No map
editor or scenario utilities of any kind. In fact, game
play interface leaves much to be desired. Graphics aren't
even good for the time period. No sound. The original
programmers boast this game as a sequel to Civilization I,
but I beg to differ. There really isn't much to qualify
this game as different or enhanced to be a sequel. I do
however think there is a structure, that while different
offers a different path that Civilization might have
taken. It is this path that I endorse and encourage
programmers to investigate. This game has ideas that could
be
monumental.
Pocket Civ Updated in COLOR!
posted by
CivPartisan at Thur, September 07, 2006
12:23:01
Here is a great
piece of news for all the PDA buffs out there. Talented
programmer Shawn McCaffrey is at it again with his work
on Pocket Civ. The program has been updated with
color graphics! Now you can enjoy even better than ever
quality freeware on your PDA with your favorite price tag of
FREE!
Here is what the
author says about Pocket Civ:
"Currently a closed project; not accepting new
developers...Ideally, to create a game that's as close to
Sid Meier's Civilization (Civ1) as possible on a hand-held
device. Realistically, to develop a civ-like game having
some degree of playability, but lacking many of the elements
of the PC game. The ultimate goal of creating a Civ1 clone
is more of an abstract destination; it's the journey that
counts. Copyright (c) 2002-2006 Shawn McCaffrey, All Rights
Reserved."
Check out these
excellent b/w screenshots!


Get Pocket
Civ here!
This project is
currently up to Version 6.0 -- show the author your support
by visiting the official site as well:
Official Site:
pocketciv.radioxy.com
Requirements: Palm O/S 3.1+
(Runs on all modern Palm handhelds, dating back to the
Palm III and the Handspring Visor. Works great on a B&W
or color PDA!).
-
Some links fixed - More Pages Added!
posted by
CivPartisan at Mon, 04 September 2006
11:43:27
I've taken the
time to fix links on the navigation bar and add the revised
Civ I pages with some working downloads too. I've also
reduced the size of the Colonies screenshots (sorry) but
bandwith really isn't going to allow me to give you those
beautiful 1024x768 svga graphics, but the images are still
good.
The
CSA section is still on time for the end of the month, but I
wanted to remind visitors that it is never too late to
submit anything that will make the site better. I am always on the lookout for obscure or interesting
news in regard to Civ-like games. If you have a site that
you would like to promote here on CPH, please contact me
asap. I've also added tentative sections for Civ SNES and
Civ II PSX. If you have screenshots or utilities for any of
these versions please contact the webmaster here.
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Swedish Colonization Clone:
COLONIES
posted by
CivPartisan at Sun, 03 September 2006
1:31:18
A real
treat has arrived for fans of Colonization by a Swedish
team who have dedicated their time to the production of a
fine addition to the world of Colonization: COLONIES.

The first beta
of Colonies is now avaible for download here or click on the thumbnail
above.
According to
the author(s):
"Some have
asked for a manual. Again we want to remind you that
there is not that much to do yet, we have got the basic
interface running so far. Basic stuff like building
colonies, field, mines, roads. Produce goods, buy/sell
goods and units in Europe. But actually there is no
purpose in doing anything... since there are no
opponents you have no reason to earn money, and since
you don't need money there is no reason to refine and
sell goods. =) .. this first release will only show you
how the interaction will work, the feeling of playing
it, the looks and some of the new
features."
Check out these
cool screenshots!
#1 #2 #3 #4
Please
remember, this game is in its early stages and is not yet
a full-fledged alpha or pre-release. Hence, offer
suggestions and kind criticism to help facilitate the
production of this fantastic labor of love.
Note: The file
is 14.4mb a bit of a job for dial-up less than 56k,
otherwise a fast download. Try it today!
CPH Design Changes + More Added
posted by
CivPartisan at Fri, 01 September 2006
11:21:39
Main page
has the new colors here at CPH and more background art
added. The rest of the pages will follow today and
tomorrow. Plus:

WinCiv
version page now available in beta - check it out
here featuring a whopping
1-single download. Screenshots being prepared for DOS and
Windows versions and will likely be up by this weekend.
The call for screenshots of Civ for Mac is out. I will
need to have actual screenshots from a Mac so that images
are acurate. Please contact the webmaster here at CPH to
contribute.
More
screenshots added to previews
section.
More downloads added to
site.
CSA Pages are in production
posted by
CivPartisan at Tues, 29 August 2006 10:12:32
The Civilization Series
Archives are continually changing at this time as new
entries are finalized. Some links may appear and disappear
throughout the coming month, but this is nothing to worry
about. This is because some information may be combined or
reorganized for better navigation and viewing. No
information will be omitted; it will just be placed in its
proper spot in the archive. So, if you see a download or
info link disappear, it really hasn't, because it has just
been moved to where it belongs.
Note: In addition, you
will note that some downloads are being placed on this
site permanently. This is to fix any problems with linking
and maintain good service for the archive.
Links Section Grows for CPH:
08-26-2006
edited by CivPartisan at Sat, 26 August 2006
03:33:51
posted by
CivPartisan at Sat, 26 August 2006 10:042:12
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-
-
There are now
79 links in the links section and it continues to grow.
These links are still in a state of organization but have
all been checked as of 08-24-2006. In addition, there are
some font and menu changes to the site to provide better
navigation as well as some clarity to planned links for
pages that are still being written.
The Civilization
Series Archives links at the right have been grayed out to
represent inactive links. I did this to reduce any confusion
about dead links. And in answer to questions about when,
these links should be active by 09-30-2006. In the meantime,
the Free Civilization Games section has been activated with
links to the official sites for each game and I have added a
preview to the DOS version of the Civilization section which
is under construction.
Visit the mock up
of the Microprose site here. I have recreated the Microprose site
as the "unofficial" site. It will have all of the official
patches and so forth when I am finished with it. Check it
out and offer any ideas if you can.
Note:
Check back soon for more screenshots in the previews section
-- one has been added for Ancient Mars
already.
-
- Civ89 Now Available for your
Calculator!
- posted by CivPartisan at
Thurs, 24 August 2006 02:25:25
-
It simply doesn't get any better than this.
Civ on your TI-89, TI-89 Titanium, TI-92 plus, and Voyage
200 calculator. As if you didn't have enough to worry
about with losing your job, girlfriend, and computer to
civ, now your grades can soon suffer. Imagine the
refreshing feeling of playing civ instead of your doing
your Calculus homework...oh the joy! Check out these
fantastic sceenshots:
According to the author on the
website:
"Civ89 is a turn-based
strategy game for the TI-89, TI-89 Titanium, TI-92 plus,
and Voyage 200 calculators that is based on the
Civilization series. It is playable by two human
competitors on the same calculator. It is no-stub,
meaning that no additional software is required to run
the program.
Your mission: build an empire and
conquer opposing armies. Overwhelm your opponent with
superior technology. Build a vast economic domain to
support your growing army. Develop your kingdom through
construction of cities and roads. Who will be
victorious?"
Civ89 is freeware and an open source
project. Developers are welcome for this game and it is an
excellent opportunity for enthusiasts. The author has
already endured much of the effort for this masterpiece --
offer help if you can, or visit the author's
site here and
show your
support. |
Return to the main
page |
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Older news archived on the
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6 5 4 3 2 1 .
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CIVILIZATION
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CIVILIZATION
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Civilization
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Conflicts in Civilization
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Multiplayer Gold
Civ II for
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Civ II for
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CIV II LEGACY
Test of
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Call to Power
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CIVILIZATION III
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Civilization III
Play the World
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CIVILIZATION
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Civilization IV
Civ IV: Warlord
Civ IV: Beyond the
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