Cautious Fuzz

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Notes: Reflections have always been difficult for me. I've always been uncomfortable with just repeating the same image exactly. I mean, when you look at a reflection, even in a photograph, you can SEE a qualitative difference between it and the real figure. You can clearly tell the difference between a picture of a person and a picture of a mirror in which that person is reflected.
    When you're dealing with characters who are already unreal (and particularly cartoony in the case of my drawings) , the question of how to capture the further unreality of a reflection becomes difficult. I often make the reflections simpler versions of the character ... using fewer lines and less variation in the line weights. In the case of shapes I make the reflection misshapen even if there is no real reason for it to be. The bottles and the disco ball should really have nearly perfect reflections in these images, but I make them wavy in order to emphasize the point that they are reflections.
    In the end, I don't know that I'm not just worrying about a pointless distinction ... or worse, that I'm confusing the audience by making visual ripples where they expect none. But no one has ever pointed it out to me, so I suspect that no one really notices ... which in the end is the desired effect.
    Oh, and the crosshatching on panel #1 nearly drove me bananas!! I REALLY like how it turned out, but I before I was even halfway done with the inking I decided that this texture would only appear in SMALL panels from that point on!
    By the way, in panel #2 Uncle Dog is telling the punchline to a REAL joke ... not a good one, mind you, but one I've told when the crowd (and the silliness factor) is right.
 
 

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Sketches
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